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Update engine.ts
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@@ -1343,8 +1343,6 @@ export class RoomEngine {
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},
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onDone: () => { // todo: sticky状態などを引数でもらうようにしたい
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this.ui.isGrabbing = false;
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// 親から先に外していく
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const pos = selectedObject.position.clone();
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const rotation = selectedObject.rotation.clone();
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this.putParticleSystem.emitter = pos;
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