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misskey/packages/frontend/src/world/room/objects/wallClock.ts
syuilo c2428ca3cc fix
2026-04-19 20:23:07 +09:00

61 lines
1.5 KiB
TypeScript

/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../object.js';
export const wallClock = defineObject({
id: 'wallClock',
name: 'Wall Clock',
options: {
schema: {
frameColor: {
type: 'color',
label: 'Frame color',
},
},
default: {
frameColor: [0.71, 0.58, 0.39],
},
},
placement: 'side',
hasCollisions: false,
createInstance: ({ room, timer, options, model }) => {
const hourHand = model.findMesh('HandH');
const minuteHand = model.findMesh('HandM');
const frameMaterial = model.findMaterial('__X_FRAME__');
const applyFrameColor = () => {
const [r, g, b] = options.frameColor;
frameMaterial.albedoColor = new BABYLON.Color3(r, g, b);
};
applyFrameColor();
model.bakeExcludeMeshes = [hourHand, minuteHand];
return {
onInited: () => {
// TODO: 家具が撤去された後も呼ばれ続けるのをどうにかする
timer.setInterval(() => {
const now = new Date();
const hours = now.getHours() % 12;
const minutes = now.getMinutes();
const hAngle = -(hours / 12) * Math.PI * 2 - (minutes / 60) * (Math.PI * 2 / 12);
const mAngle = -(minutes / 60) * Math.PI * 2;
hourHand.rotation = new BABYLON.Vector3(0, 0, hAngle);
minuteHand.rotation = new BABYLON.Vector3(0, 0, mAngle);
room?.sr.updateMesh([hourHand, minuteHand]);
}, 1000);
},
onOptionsUpdated: ([k, v]) => {
applyFrameColor();
},
interactions: {},
};
},
});