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Update previewEngine.ts
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@@ -97,11 +97,12 @@ export class RoomObjectPreviewEngine {
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this.pipeline = new BABYLON.DefaultRenderingPipeline('default', true, this.scene);
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this.pipeline.samples = 4;
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this.pipeline.bloomEnabled = true;
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this.pipeline.bloomThreshold = 0.95;
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this.pipeline.bloomWeight = 0.1;
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this.pipeline.bloomKernel = 256;
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this.pipeline.bloomScale = 2;
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// 重い
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//this.pipeline.bloomEnabled = true;
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//this.pipeline.bloomThreshold = 0.95;
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//this.pipeline.bloomWeight = 0.1;
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//this.pipeline.bloomKernel = 256;
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//this.pipeline.bloomScale = 2;
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this.pipeline.sharpenEnabled = true;
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this.pipeline.sharpen.edgeAmount = 0.5;
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