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https://github.com/misskey-dev/misskey.git
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@@ -25,16 +25,16 @@ export const cardboardBox = defineObject({
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createInstance: ({ scene, options, root }) => {
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return {
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onInited: () => {
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const boxMesh = root.getChildMeshes().find(m => m.name === 'Box') as BABYLON.Mesh;
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if (options.variation === 'mikan') {
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const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/mikan.png', scene, false, false);
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(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
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(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
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} else if (options.variation === 'aizon') {
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const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/aizon.png', scene, false, false);
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(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
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(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
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}
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//const boxMesh = root.getChildMeshes().find(m => m.name === 'Box') as BABYLON.Mesh;
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//if (options.variation === 'mikan') {
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// const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/mikan.png', scene, false, false);
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// (boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
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// (boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
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//} else if (options.variation === 'aizon') {
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// const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/aizon.png', scene, false, false);
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// (boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
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// (boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
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//}
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},
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interactions: {},
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};
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@@ -16,10 +16,10 @@ export const ceilingFanLight = defineObject({
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placement: 'ceiling',
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receiveShadows: false,
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castShadows: false,
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createInstance: ({ scene, root }) => {
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createInstance: ({ scene, model }) => {
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return {
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onInited: () => {
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const rotor = root.getChildMeshes().find(m => m.name === 'Rotor') as BABYLON.Mesh;
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const rotor = model.findMesh('Rotor');
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rotor.rotation = rotor.rotationQuaternion != null ? rotor.rotationQuaternion.toEulerAngles() : rotor.rotation;
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const anim = new BABYLON.Animation('', 'rotation.y', 60, BABYLON.Animation.ANIMATIONTYPE_FLOAT, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);
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anim.setKeys([
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@@ -33,41 +33,41 @@ export const tabletopDigitalClock = defineObject({
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},
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},
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placement: 'top',
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createInstance: ({ room, options, root }) => {
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createInstance: ({ room, options, model }) => {
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const segmentMeshes = {
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'1a': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_1A__')),
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'1b': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_1B__')),
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'1c': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_1C__')),
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'1d': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_1D__')),
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'1e': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_1E__')),
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'1f': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_1F__')),
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'1g': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_1G__')),
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'2a': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_2A__')),
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'2b': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_2B__')),
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'2c': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_2C__')),
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'2d': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_2D__')),
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'2e': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_2E__')),
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'2f': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_2F__')),
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'2g': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_2G__')),
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'3a': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_3A__')),
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'3b': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_3B__')),
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'3c': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_3C__')),
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'3d': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_3D__')),
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'3e': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_3E__')),
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'3f': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_3F__')),
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'3g': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_3G__')),
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'4a': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_4A__')),
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'4b': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_4B__')),
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'4c': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_4C__')),
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'4d': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_4D__')),
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'4e': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_4E__')),
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'4f': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_4F__')),
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'4g': root.getChildMeshes().find(m => m.name.includes('__TIME_7SEG_4G__')),
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'1a': model.findMesh('__TIME_7SEG_1A__'),
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'1b': model.findMesh('__TIME_7SEG_1B__'),
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'1c': model.findMesh('__TIME_7SEG_1C__'),
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'1d': model.findMesh('__TIME_7SEG_1D__'),
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'1e': model.findMesh('__TIME_7SEG_1E__'),
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'1f': model.findMesh('__TIME_7SEG_1F__'),
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'1g': model.findMesh('__TIME_7SEG_1G__'),
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'2a': model.findMesh('__TIME_7SEG_2A__'),
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'2b': model.findMesh('__TIME_7SEG_2B__'),
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'2c': model.findMesh('__TIME_7SEG_2C__'),
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'2d': model.findMesh('__TIME_7SEG_2D__'),
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'2e': model.findMesh('__TIME_7SEG_2E__'),
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'2f': model.findMesh('__TIME_7SEG_2F__'),
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'2g': model.findMesh('__TIME_7SEG_2G__'),
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'3a': model.findMesh('__TIME_7SEG_3A__'),
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'3b': model.findMesh('__TIME_7SEG_3B__'),
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'3c': model.findMesh('__TIME_7SEG_3C__'),
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'3d': model.findMesh('__TIME_7SEG_3D__'),
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'3e': model.findMesh('__TIME_7SEG_3E__'),
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'3f': model.findMesh('__TIME_7SEG_3F__'),
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'3g': model.findMesh('__TIME_7SEG_3G__'),
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'4a': model.findMesh('__TIME_7SEG_4A__'),
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'4b': model.findMesh('__TIME_7SEG_4B__'),
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'4c': model.findMesh('__TIME_7SEG_4C__'),
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'4d': model.findMesh('__TIME_7SEG_4D__'),
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'4e': model.findMesh('__TIME_7SEG_4E__'),
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'4f': model.findMesh('__TIME_7SEG_4F__'),
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'4g': model.findMesh('__TIME_7SEG_4G__'),
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};
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const colonMeshes = root.getChildMeshes().filter(m => m.name.includes('__TIME_7SEG_COLON__'));
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const colonMeshes = model.findMeshes('__TIME_7SEG_COLON__');
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const bodyMesh = root.getChildMeshes().find(m => m.name.includes('__X_BODY__')) as BABYLON.Mesh;
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const bodyMesh = model.findMesh('__X_BODY__');
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const bodyMaterial = bodyMesh.material as BABYLON.PBRMaterial;
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const applyBodyColor = () => {
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@@ -15,8 +15,8 @@ export const tv = defineObject({
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default: {},
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},
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placement: 'top',
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createInstance: ({ room, root }) => {
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const screenMesh = root.getChildMeshes().find(m => m.name.includes('__TV_SCREEN__')) as BABYLON.Mesh;
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createInstance: ({ room, model }) => {
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const screenMesh = model.findMesh('__TV_SCREEN__');
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screenMesh.markVerticesDataAsUpdatable(BABYLON.VertexBuffer.UVKind, true);
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initTv(room, screenMesh);
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