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@@ -6,6 +6,12 @@
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import * as BABYLON from '@babylonjs/core';
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import { applyMorphTargetsToMesh, cm, getPlaneUvIndexes, Timer } from '../utility.js';
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export const GRAPHICS_QUALITY = {
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HIGH: 1,
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MEDIUM: 0,
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LOW: -1,
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} as const;
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export const SYSTEM_MESH_NAMES = ['__TOP__', '__SIDE__', '__PICK__', '__COLLISION__'];
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export const SYSTEM_HEYA_MESH_NAMES = ['__ROOM_WALL__', '__ROOM_SIDE__', '__ROOM_FLOOR__', '__ROOM_CEILING__', '__ROOM_TOP__', '__ROOM_BOTTOM__', '__COLLISION__'];
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