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mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-13 18:45:35 +02:00

ironFrameTable

This commit is contained in:
syuilo
2026-04-13 18:08:39 +09:00
parent e85d1c6139
commit c877210828
4 changed files with 103 additions and 0 deletions

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@@ -36,6 +36,7 @@ import { facialTissue } from './objects/facialTissue.js';
import { hangingTShirt } from './objects/hangingTShirt.js';
import { icosahedron } from './objects/icosahedron.js';
import { ironFrameShelf5, ironFrameShelf4, ironFrameShelf3 } from './objects/ironFrameShelf.js';
import { ironFrameTable } from './objects/ironFrameTable.js';
import { keyboard } from './objects/keyboard.js';
import { laptopPc } from './objects/laptopPc.js';
import { lavaLamp } from './objects/lavaLamp.js';
@@ -124,6 +125,7 @@ export const OBJECT_DEFS = [
ironFrameShelf5,
ironFrameShelf4,
ironFrameShelf3,
ironFrameTable,
keyboard,
laptopPc,
lavaLamp,

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@@ -0,0 +1,101 @@
/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const ironFrameTable = defineObject({
id: 'ironFrameTable',
name: 'ironFrameTable',
options: {
schema: {
frameColor: {
type: 'color',
label: 'Frame color',
},
boardColor: {
type: 'color',
label: 'Board color',
},
width: {
type: 'range',
label: 'Width',
min: 0,
max: 1,
step: 0.01,
},
depth: {
type: 'range',
label: 'Depth',
min: 0,
max: 1,
step: 0.01,
},
height: {
type: 'range',
label: 'Height',
min: 0,
max: 1,
step: 0.01,
},
},
default: {
frameColor: [0.8, 0.8, 0.8],
boardColor: [0.8, 0.4, 0.1],
width: 0.25,
depth: 0.2,
height: 0.35,
},
},
placement: 'top',
createInstance: ({ options, model }) => {
const frameMaterial = model.findMaterial('__X_FRAME__');
const boardMaterial = model.findMaterial('__X_BOARD__');
const applyFrameColor = () => {
const [r, g, b] = options.frameColor;
frameMaterial.albedoColor = new BABYLON.Color3(r, g, b);
};
applyFrameColor();
const applyBoardColor = () => {
const [r, g, b] = options.boardColor;
boardMaterial.albedoColor = new BABYLON.Color3(r, g, b);
};
applyBoardColor();
const applySize = () => {
for (const mesh of model.root.getChildMeshes()) {
if (mesh.morphTargetManager != null && mesh.morphTargetManager.getTargetByName('W') != null) {
mesh.morphTargetManager.getTargetByName('W').influence = options.width;
}
if (mesh.morphTargetManager != null && mesh.morphTargetManager.getTargetByName('D') != null) {
mesh.morphTargetManager.getTargetByName('D').influence = options.depth;
}
if (mesh.morphTargetManager != null && mesh.morphTargetManager.getTargetByName('H') != null) {
mesh.morphTargetManager.getTargetByName('H').influence = options.height;
}
}
model.updated();
};
applySize();
return {
onOptionsUpdated: ([k, v]) => {
switch (k) {
case 'frameColor': applyFrameColor(); break;
case 'boardColor': applyBoardColor(); break;
case 'width': applySize(); break;
case 'depth': applySize(); break;
case 'height': applySize(); break;
}
},
interactions: {},
};
},
});