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fix
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@@ -34,7 +34,7 @@ export const tabletopDigitalClock = defineObject({
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},
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placement: 'top',
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hasCollisions: false,
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createInstance: ({ root, room, options, model, scene }) => {
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createInstance: ({ root, room, options, model, scene, timer }) => {
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const light = new BABYLON.SpotLight('', new BABYLON.Vector3(0, cm(3), cm(1)), new BABYLON.Vector3(0, 0, 1), Math.PI / 1, 2, scene, room?.lightContainer != null);
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light.parent = root;
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light.intensity = 0.01 * WORLD_SCALE * WORLD_SCALE;
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@@ -100,7 +100,8 @@ export const tabletopDigitalClock = defineObject({
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applyBodyColor();
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applyLcdColor();
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room.timer.setInterval(() => {
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// TODO: 家具が撤去された後も呼ばれ続けるのをどうにかする
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timer.setInterval(() => {
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const onMeshes = get7segMeshesOfCurrentTime(segmentMeshes);
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for (const mesh of Object.values(segmentMeshes)) {
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