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mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-13 15:15:45 +02:00

tabletop-lcd-buttons-controller

This commit is contained in:
syuilo
2026-04-22 09:16:31 +09:00
parent 2f34f1c6f1
commit b41bad4188
5 changed files with 122 additions and 0 deletions

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@@ -81,6 +81,7 @@ import { tabletopDigitalClock } from './objects/tabletopDigitalClock.js';
import { tabletopFlag } from './objects/tabletopFlag.js';
import { tabletopGlassPictureFrame } from './objects/tabletopGlassPictureFrame.js';
import { tabletopIronFrameStand } from './objects/tabletopIronFrameStand.js';
import { tabletopLcdButtonsController } from './objects/tabletopLcdButtonsController.js';
import { tabletopPictureFrame } from './objects/tabletopPictureFrame.js';
import { tapestry } from './objects/tapestry.js';
import { tetrapod } from './objects/tetrapod.js';
@@ -176,6 +177,7 @@ export const OBJECT_DEFS = [
tabletopGlassPictureFrame,
tabletopIronFrameStand,
tabletopPictureFrame,
tabletopLcdButtonsController,
tapestry,
tetrapod,
tv,

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@@ -0,0 +1,120 @@
/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../object.js';
import { createPlaneUvMapper, normalizeUvToSquare } from '../../utility.js';
export const tabletopLcdButtonsController = defineObject({
id: 'tabletopLcdButtonsController',
name: 'tabletopLcdButtonsController',
options: {
schema: {
bodyColor: {
type: 'color',
label: 'Body color',
},
screenBrightness: {
type: 'range',
label: 'Screen brightness',
min: 0,
max: 1,
step: 0.01,
},
customPicture: {
type: 'image',
label: 'Custom picture',
},
fit: {
type: 'enum',
label: 'Custom picture fit',
enum: ['cover', 'contain', 'stretch'],
},
},
default: {
bodyColor: [0.05, 0.05, 0.05],
screenBrightness: 0.5,
customPicture: null,
fit: 'cover',
},
},
placement: 'top',
hasCollisions: false,
hasTexture: true,
createInstance: async ({ model, options, scene }) => {
const bodyMaterial = model.findMaterial('__X_BODY__');
const screenMesh = model.findMesh('__X_SCREEN__');
const screenMaterial = model.findMaterial('__X_SCREEN__');
const defaultScreenTexture = screenMaterial.emissiveTexture;
normalizeUvToSquare(screenMesh);
const updateUv = createPlaneUvMapper(screenMesh);
const applyBodyColor = () => {
const [r, g, b] = options.bodyColor;
bodyMaterial.albedoColor = new BABYLON.Color3(r, g, b);
};
applyBodyColor();
const applyFit = () => {
const tex = screenMaterial.emissiveTexture;
if (tex == null) return;
const srcAspect = tex.getSize().width / tex.getSize().height;
const targetAspect = 9.5 / 5.55;
updateUv(srcAspect, targetAspect, options.fit);
model.updated();
};
applyFit();
const applyCustomPicture = () => new Promise<void>((resolve) => {
if (options.customPicture != null && options.customPicture !== '') {
const tex = new BABYLON.Texture(options.customPicture, scene, false, false);
tex.wrapU = BABYLON.Texture.MIRROR_ADDRESSMODE;
tex.wrapV = BABYLON.Texture.MIRROR_ADDRESSMODE;
tex.level = 0.5;
screenMaterial.unfreeze();
screenMaterial.emissiveTexture = tex;
screenMaterial.emissiveTexture.level = 2;
tex.onLoadObservable.addOnce(() => {
applyFit();
resolve();
});
} else {
screenMaterial.emissiveTexture = defaultScreenTexture;
screenMaterial.emissiveTexture.level = 2;
applyFit();
resolve();
}
});
await applyCustomPicture();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
};
applyScreenBrightness();
return {
onOptionsUpdated: ([k, v]) => {
switch (k) {
case 'bodyColor': applyBodyColor(); break;
case 'screenBrightness': applyScreenBrightness(); break;
case 'customPicture': applyCustomPicture(); break;
case 'fit': applyFit(); break;
}
},
interactions: {},
};
},
});