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Update engine.ts

This commit is contained in:
syuilo
2026-04-08 18:08:06 +09:00
parent 7701bca55b
commit a6b7150371

View File

@@ -513,8 +513,8 @@ export class RoomEngine {
this.envMapOutdoor.level = this.time === 0 ? 0.5 : this.time === 1 ? 0.3 : 0.1;
if (this.enableReflectionProbe) {
this.reflectionProbe = new BABYLON.ReflectionProbe('reflectionProbe', 512, this.scene);
this.reflectionProbe.position = new BABYLON.Vector3(0, 100/*cm*/, 0);
this.reflectionProbe = new BABYLON.ReflectionProbe('reflectionProbe', 128, this.scene, true, true, true);
this.reflectionProbe.position = new BABYLON.Vector3(0, 150/*cm*/, 0);
this.reflectionProbe.refreshRate = 200;
}
@@ -1436,7 +1436,7 @@ export class RoomEngine {
private turnOnRoomLight() {
this.roomLight.intensity = 150000;
this.envMapIndoor.level = 0.3;
this.envMapIndoor.level = 0.5;
}
private turnOffRoomLight() {