1
0
mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-13 15:15:45 +02:00
This commit is contained in:
syuilo
2026-04-11 05:07:41 +09:00
parent 55747bdb99
commit 7dd05a3d60

View File

@@ -1571,8 +1571,8 @@ export class RoomEngine {
this.ui.isGrabbingForInstall = false;
const pos = this.grabbingCtx.mesh.position.clone();
const rotation = this.grabbingCtx.mesh.rotation.clone();
const pos = root.position.clone();
const rotation = root.rotation.clone();
this.putParticleSystem.emitter = pos;
this.putParticleSystem.start();
@@ -1582,6 +1582,25 @@ export class RoomEngine {
playbackRate: 1,
});
// put animation
const animTarget = new BABYLON.Animation(
'',
'scaling',
60,
BABYLON.Animation.ANIMATIONTYPE_VECTOR3,
BABYLON.Animation.ANIMATIONLOOPMODE_CONSTANT,
);
const keys = [
{ frame: 0, value: new BABYLON.Vector3(1, 1.2, 1) },
{ frame: 60, value: new BABYLON.Vector3(1, 1, 1) },
];
animTarget.setKeys(keys);
const easing = new BABYLON.ElasticEase(2);
easing.setEasingMode(BABYLON.EasingFunction.EASINGMODE_EASEOUT);
animTarget.setEasingFunction(easing);
root.animations.push(animTarget);
this.scene.beginAnimation(root, 0, 60, false, 3);
this.roomState.installedObjects.push({
id,
type,