1
0
mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-13 14:05:35 +02:00
This commit is contained in:
syuilo
2026-04-30 11:52:53 +09:00
parent a15575078f
commit 7bcda08339
3 changed files with 6 additions and 6 deletions

View File

@@ -36,11 +36,11 @@ export const tabletopDigitalClock = defineObject({
hasCollisions: false,
canPreMeshesMerging: false,
createInstance: ({ root, room, options, model, scene, timer }) => {
const light = new BABYLON.SpotLight('', new BABYLON.Vector3(0, cm(3), cm(1)), new BABYLON.Vector3(0, 0, 1), Math.PI / 1, 2, scene, room?.lightContainer != null);
light.parent = root;
light.intensity = 0.01 * WORLD_SCALE * WORLD_SCALE;
light.range = cm(30);
if (room?.lightContainer != null) room.lightContainer.addLight(light);
//const light = new BABYLON.SpotLight('', new BABYLON.Vector3(0, cm(3), cm(1)), new BABYLON.Vector3(0, 0, 1), Math.PI / 1, 2, scene, room?.lightContainer != null);
//light.parent = root;
//light.intensity = 0.01 * WORLD_SCALE * WORLD_SCALE;
//light.range = cm(30);
//if (room?.lightContainer != null) room.lightContainer.addLight(light);
const segmentMeshes = {
'1a': model.findMesh('__TIME_7SEG_1A__'),
@@ -95,7 +95,7 @@ export const tabletopDigitalClock = defineObject({
const mat = segmentMeshes['1a'].material as BABYLON.PBRMaterial;
const [r, g, b] = options.lcdColor;
mat.emissiveColor = new BABYLON.Color3(r, g, b);
light.diffuse = new BABYLON.Color3(r, g, b);
//light.diffuse = new BABYLON.Color3(r, g, b);
};
return {