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Update babylonRuntime.ts
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@@ -28,6 +28,7 @@ export function registerBabylonRuntime(): void {
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BABYLON.RegisterAnimation();
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BABYLON.RegisterAnimatable();
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BABYLON.RegisterCollisionCoordinator();
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BABYLON.RegisterInstancedMesh();
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BABYLON.RegisterPostProcessRenderPipelineManagerSceneComponent(
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BABYLON.PostProcessRenderPipelineManager,
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);
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