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mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-13 16:25:44 +02:00

Update pictureFrame.ts

This commit is contained in:
syuilo
2026-03-03 14:52:16 +09:00
parent 239df4694c
commit 2fab946b7a

View File

@@ -15,11 +15,6 @@ export const pictureFrame = defineObject({
type: 'color',
label: 'Frame color',
},
direction: {
type: 'enum',
label: 'Direction',
enum: ['vertical', 'horizontal'],
},
width: {
type: 'range',
label: 'Width',
@@ -67,7 +62,6 @@ export const pictureFrame = defineObject({
},
default: {
frameColor: [0.71, 0.58, 0.39],
direction: 'vertical',
width: 0.5,
height: 0.5,
frameThickness: 0.5,
@@ -91,6 +85,8 @@ export const pictureFrame = defineObject({
pictureMesh.rotationQuaternion = null;
pictureMesh.markVerticesDataAsUpdatable(BABYLON.VertexBuffer.UVKind, true);
const pictureMaterial = findMaterial('__X_PICTURE__');
const uvs = pictureMesh.getVerticesData(BABYLON.VertexBuffer.UVKind);
const ax = uvs[6];
const ay = uvs[7];
@@ -101,45 +97,12 @@ export const pictureFrame = defineObject({
const dx = uvs[0];
const dy = uvs[1];
const applyDirection = () => {
if (options.direction === 'vertical') {
frameMesh.rotation.z = 0;
matMesh.rotation.z = 0;
coverMesh.rotation.z = 0;
pictureMesh.rotation.z = 0;
uvs[6] = ax;
uvs[7] = ay;
uvs[2] = bx;
uvs[3] = by;
uvs[4] = cx;
uvs[5] = cy;
uvs[0] = dx;
uvs[1] = dy;
} else if (options.direction === 'horizontal') {
frameMesh.rotation.z = -Math.PI / 2;
matMesh.rotation.z = -Math.PI / 2;
coverMesh.rotation.z = -Math.PI / 2;
pictureMesh.rotation.z = -Math.PI / 2;
uvs[6] = cy;
uvs[7] = cx;
uvs[2] = dy;
uvs[3] = dx;
uvs[4] = ay;
uvs[5] = ax;
uvs[0] = by;
uvs[1] = bx;
}
pictureMesh.updateVerticesData(BABYLON.VertexBuffer.UVKind, uvs);
};
//applyDirection();
const applyFit = () => {
const srcWidth = 1920;
const srcHeight = 1200;
const tex = pictureMaterial.albedoTexture;
if (tex == null) return;
const srcWidth = tex.getSize().width;
const srcHeight = tex.getSize().height;
const targetWidth = options.width * (1 - (options.matHThickness * MAT_THICKNESS_FACTOR));
const targetHeight = options.height * (1 - (options.matVThickness * MAT_THICKNESS_FACTOR));
@@ -238,8 +201,6 @@ export const pictureFrame = defineObject({
applySize();
const pictureMaterial = findMaterial('__X_PICTURE__');
const applyCustomPicture = () => {
if (options.customPicture != null) {
const tex = new BABYLON.Texture(options.customPicture, room.scene, false, false);
@@ -248,6 +209,12 @@ export const pictureFrame = defineObject({
pictureMaterial.albedoColor = new BABYLON.Color3(1, 1, 1);
pictureMaterial.albedoTexture = tex;
applyFit();
tex.onLoadObservable.addOnce(() => {
applyFit();
});
} else {
pictureMaterial.albedoColor = new BABYLON.Color3(0.5, 0.5, 0.5);
pictureMaterial.albedoTexture = null;
@@ -296,3 +263,41 @@ export const pictureFrame = defineObject({
};
},
});
/*
const applyDirection = () => {
if (options.direction === 'vertical') {
frameMesh.rotation.z = 0;
matMesh.rotation.z = 0;
coverMesh.rotation.z = 0;
pictureMesh.rotation.z = 0;
uvs[6] = ax;
uvs[7] = ay;
uvs[2] = bx;
uvs[3] = by;
uvs[4] = cx;
uvs[5] = cy;
uvs[0] = dx;
uvs[1] = dy;
} else if (options.direction === 'horizontal') {
frameMesh.rotation.z = -Math.PI / 2;
matMesh.rotation.z = -Math.PI / 2;
coverMesh.rotation.z = -Math.PI / 2;
pictureMesh.rotation.z = -Math.PI / 2;
uvs[6] = cy;
uvs[7] = cx;
uvs[2] = dy;
uvs[3] = dx;
uvs[4] = ay;
uvs[5] = ax;
uvs[0] = by;
uvs[1] = bx;
}
pictureMesh.updateVerticesData(BABYLON.VertexBuffer.UVKind, uvs);
};
*/