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Update ceilingFanLight.ts
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@@ -17,7 +17,7 @@ export const ceilingFanLight = defineObject({
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hasCollisions: false,
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receiveShadows: false,
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castShadows: false,
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createInstance: ({ scene, model }) => {
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createInstance: ({ room, scene, model }) => {
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const rotor = model.findMesh('Rotor');
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model.bakeExcludeMeshes = [rotor, ...rotor.getChildMeshes()];
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@@ -30,6 +30,9 @@ export const ceilingFanLight = defineObject({
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{ frame: 100, value: Math.PI * 2 },
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]);
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rotor.animations = [anim];
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scene.onAfterAnimationsObservable.add(() => {
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room?.sr.updateMesh([rotor, ...rotor.getChildMeshes()]);
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});
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scene.beginAnimation(rotor, 0, 100, true);
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},
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interactions: {},
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