forked from mirrors/misskey
Use PostgreSQL instead of MongoDB (#4572)
* wip * Update note.ts * Update timeline.ts * Update core.ts * wip * Update generate-visibility-query.ts * wip * wip * wip * wip * wip * Update global-timeline.ts * wip * wip * wip * Update vote.ts * wip * wip * Update create.ts * wip * wip * wip * wip * wip * wip * wip * wip * wip * wip * wip * wip * Update files.ts * wip * wip * Update CONTRIBUTING.md * wip * wip * wip * wip * wip * wip * wip * wip * Update read-notification.ts * wip * wip * wip * wip * wip * wip * wip * Update cancel.ts * wip * wip * wip * Update show.ts * wip * wip * Update gen-id.ts * Update create.ts * Update id.ts * wip * wip * wip * wip * wip * wip * wip * Docker: Update files about Docker (#4599) * Docker: Use cache if files used by `yarn install` was not updated This patch reduces the number of times to installing node_modules. For example, `yarn install` step will be skipped when only ".config/default.yml" is updated. * Docker: Migrate MongoDB to Postgresql Misskey uses Postgresql as a database instead of Mongodb since version 11. * Docker: Uncomment about data persistence This patch will save a lot of databases. * wip * wip * wip * Update activitypub.ts * wip * wip * wip * Update logs.ts * wip * Update drive-file.ts * Update register.ts * wip * wip * Update mentions.ts * wip * wip * wip * Update recommendation.ts * wip * Update index.ts * wip * Update recommendation.ts * Doc: Update docker.ja.md and docker.en.md (#1) (#4608) Update how to set up misskey. * wip * ✌️ * wip * Update note.ts * Update postgre.ts * wip * wip * wip * wip * Update add-file.ts * wip * wip * wip * Clean up * Update logs.ts * wip * 🍕 * wip * Ad notes * wip * Update api-visibility.ts * Update note.ts * Update add-file.ts * tests * tests * Update postgre.ts * Update utils.ts * wip * wip * Refactor * wip * Refactor * wip * wip * Update show-users.ts * Update update-instance.ts * wip * Update feed.ts * Update outbox.ts * Update outbox.ts * Update user.ts * wip * Update list.ts * Update update-hashtag.ts * wip * Update update-hashtag.ts * Refactor * Update update.ts * wip * wip * ✌️ * clean up * docs * Update push.ts * wip * Update api.ts * wip * ✌️ * Update make-pagination-query.ts * ✌️ * Delete hashtags.ts * Update instances.ts * Update instances.ts * Update create.ts * Update search.ts * Update reversi-game.ts * Update signup.ts * Update user.ts * id * Update example.yml * 🎨 * objectid * fix * reversi * reversi * Fix bug of chart engine * Add test of chart engine * Improve test * Better testing * Improve chart engine * Refactor * Add test of chart engine * Refactor * Add chart test * Fix bug * コミットし忘れ * Refactoring * ✌️ * Add tests * Add test * Extarct note tests * Refactor * 存在しないユーザーにメンションできなくなっていた問題を修正 * Fix bug * Update update-meta.ts * Fix bug * Update mention.vue * Fix bug * Update meta.ts * Update CONTRIBUTING.md * Fix bug * Fix bug * Fix bug * Clean up * Clean up * Update notification.ts * Clean up * Add mute tests * Add test * Refactor * Add test * Fix test * Refactor * Refactor * Add tests * Update utils.ts * Update utils.ts * Fix test * Update package.json * Update update.ts * Update manifest.ts * Fix bug * Fix bug * Add test * 🎨 * Update endpoint permissions * Updaye permisison * Update person.ts #4299 * データベースと同期しないように * Fix bug * Fix bug * Update reversi-game.ts * Use a feature of Node v11.7.0 to extract a public key (#4644) * wip * wip * ✌️ * Refactoring #1540 * test * test * test * test * test * test * test * Fix bug * Fix test * 🍣 * wip * #4471 * Add test for #4335 * Refactor * Fix test * Add tests * 🕓 * Fix bug * Add test * Add test * rename * Fix bug
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@@ -24,11 +24,11 @@
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<div class="board">
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<div class="labels-x" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
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<span v-for="i in game.settings.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
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<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
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</div>
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<div class="flex">
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<div class="labels-y" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
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<div v-for="i in game.settings.map.length">{{ i }}</div>
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<div v-for="i in game.map.length">{{ i }}</div>
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</div>
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<div class="cells" :style="cellsStyle">
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<div v-for="(stone, i) in o.board"
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@@ -46,11 +46,11 @@
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</div>
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</div>
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<div class="labels-y" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
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<div v-for="i in game.settings.map.length">{{ i }}</div>
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<div v-for="i in game.map.length">{{ i }}</div>
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</div>
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</div>
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<div class="labels-x" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
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<span v-for="i in game.settings.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
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<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
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</div>
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</div>
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@@ -71,9 +71,9 @@
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</div>
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<div class="info">
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<p v-if="game.settings.isLlotheo">{{ $t('is-llotheo') }}</p>
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<p v-if="game.settings.loopedBoard">{{ $t('looped-map') }}</p>
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<p v-if="game.settings.canPutEverywhere">{{ $t('can-put-everywhere') }}</p>
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<p v-if="game.isLlotheo">{{ $t('is-llotheo') }}</p>
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<p v-if="game.loopedBoard">{{ $t('looped-map') }}</p>
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<p v-if="game.canPutEverywhere">{{ $t('can-put-everywhere') }}</p>
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</div>
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</div>
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</template>
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@@ -160,8 +160,8 @@ export default Vue.extend({
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cellsStyle(): any {
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return {
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'grid-template-rows': `repeat(${this.game.settings.map.length}, 1fr)`,
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'grid-template-columns': `repeat(${this.game.settings.map[0].length}, 1fr)`
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'grid-template-rows': `repeat(${this.game.map.length}, 1fr)`,
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'grid-template-columns': `repeat(${this.game.map[0].length}, 1fr)`
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};
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}
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},
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@@ -169,10 +169,10 @@ export default Vue.extend({
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watch: {
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logPos(v) {
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if (!this.game.isEnded) return;
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this.o = new Reversi(this.game.settings.map, {
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isLlotheo: this.game.settings.isLlotheo,
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canPutEverywhere: this.game.settings.canPutEverywhere,
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loopedBoard: this.game.settings.loopedBoard
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this.o = new Reversi(this.game.map, {
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isLlotheo: this.game.isLlotheo,
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canPutEverywhere: this.game.canPutEverywhere,
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loopedBoard: this.game.loopedBoard
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});
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for (const log of this.logs.slice(0, v)) {
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this.o.put(log.color, log.pos);
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@@ -184,10 +184,10 @@ export default Vue.extend({
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created() {
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this.game = this.initGame;
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this.o = new Reversi(this.game.settings.map, {
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isLlotheo: this.game.settings.isLlotheo,
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canPutEverywhere: this.game.settings.canPutEverywhere,
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loopedBoard: this.game.settings.loopedBoard
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this.o = new Reversi(this.game.map, {
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isLlotheo: this.game.isLlotheo,
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canPutEverywhere: this.game.canPutEverywhere,
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loopedBoard: this.game.loopedBoard
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});
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for (const log of this.game.logs) {
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@@ -286,10 +286,10 @@ export default Vue.extend({
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onRescue(game) {
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this.game = game;
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this.o = new Reversi(this.game.settings.map, {
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isLlotheo: this.game.settings.isLlotheo,
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canPutEverywhere: this.game.settings.canPutEverywhere,
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loopedBoard: this.game.settings.loopedBoard
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this.o = new Reversi(this.game.map, {
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isLlotheo: this.game.isLlotheo,
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canPutEverywhere: this.game.canPutEverywhere,
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loopedBoard: this.game.loopedBoard
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});
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for (const log of this.game.logs) {
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