refactor(frontend): MkRadiosの指定をpropsから行うように (#16597)

* refactor(frontend): MkRadiosの指定をpropsから行うように

* spdx

* fix lint

* fix: mkradiosを動的slotsに対応させる

* fix: remove comment [ci skip]

* fix lint

* fix lint

* migrate

* rename

* fix

* fix

* fix types

* remove unused imports

* fix

* wip

---------

Co-authored-by: syuilo <4439005+syuilo@users.noreply.github.com>
This commit is contained in:
かっこかり
2026-01-14 14:02:50 +09:00
committed by GitHub
parent 153ebd4392
commit b941c896aa
34 changed files with 505 additions and 284 deletions

View File

@@ -14,6 +14,10 @@ import { bindThis } from '@/decorators.js';
import { IdService } from '@/core/IdService.js';
import { UserEntityService } from './UserEntityService.js';
function assertBw(bw: string): bw is Packed<'ReversiGameDetailed'>['bw'] {
return ['random', '1', '2'].includes(bw);
}
@Injectable()
export class ReversiGameEntityService {
constructor(
@@ -58,7 +62,7 @@ export class ReversiGameEntityService {
surrenderedUserId: game.surrenderedUserId,
timeoutUserId: game.timeoutUserId,
black: game.black,
bw: game.bw,
bw: assertBw(game.bw) ? game.bw : 'random',
isLlotheo: game.isLlotheo,
canPutEverywhere: game.canPutEverywhere,
loopedBoard: game.loopedBoard,
@@ -116,7 +120,7 @@ export class ReversiGameEntityService {
surrenderedUserId: game.surrenderedUserId,
timeoutUserId: game.timeoutUserId,
black: game.black,
bw: game.bw,
bw: assertBw(game.bw) ? game.bw : 'random',
isLlotheo: game.isLlotheo,
canPutEverywhere: game.canPutEverywhere,
loopedBoard: game.loopedBoard,

View File

@@ -81,6 +81,7 @@ export const packedReversiGameLiteSchema = {
bw: {
type: 'string',
optional: false, nullable: false,
enum: ['random', '1', '2'],
},
noIrregularRules: {
type: 'boolean',
@@ -199,6 +200,7 @@ export const packedReversiGameDetailedSchema = {
bw: {
type: 'string',
optional: false, nullable: false,
enum: ['random', '1', '2'],
},
noIrregularRules: {
type: 'boolean',