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misskey/packages/frontend/src/utility/room/objects/wallShelf.ts
syuilo df092dd120 wip
2026-04-03 16:13:42 +09:00

87 lines
1.9 KiB
TypeScript

/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const wallShelf = defineObject({
id: 'wallShelf',
name: 'Wall Shelf',
options: {
schema: {
style: {
type: 'enum',
label: 'Style',
enum: ['A', 'B', 'C', 'D'],
},
boardStyle: {
type: 'enum',
label: 'Board style',
enum: ['color', 'wood'],
},
boardColor: {
type: 'color',
label: 'Board color',
},
},
default: {
style: 'A',
boardStyle: 'wood',
boardColor: [1, 1, 1],
},
},
placement: 'side',
createInstance: ({ model, options }) => {
const applyStyle = () => {
const aMeshes = model.findMeshes('__X_VARIATION_A__');
const bMeshes = model.findMeshes('__X_VARIATION_B__');
const cMeshes = model.findMeshes('__X_VARIATION_C__');
const dMeshes = model.findMeshes('__X_VARIATION_D__');
for (const m of aMeshes) {
m.isVisible = options.style === 'A';
}
for (const m of bMeshes) {
m.isVisible = options.style === 'B';
}
for (const m of cMeshes) {
m.isVisible = options.style === 'C';
}
for (const m of dMeshes) {
m.isVisible = options.style === 'D';
}
model.updated();
};
applyStyle();
const bodyMesh = model.findMesh('__X_BODY__');
const bodyMaterial = bodyMesh.material as BABYLON.PBRMaterial;
const bodyTexture = bodyMaterial.albedoTexture as BABYLON.Texture;
const applyBoardColor = () => {
const [r, g, b] = options.boardColor;
bodyMaterial.albedoColor = new BABYLON.Color3(r, g, b);
if (options.boardStyle === 'color') {
bodyMaterial.albedoTexture = null;
} else {
bodyMaterial.albedoTexture = bodyTexture;
}
};
applyBoardColor();
return {
onOptionsUpdated: ([k, v]) => {
applyStyle();
applyBoardColor();
},
interactions: {},
};
},
});