mirror of
https://github.com/misskey-dev/misskey.git
synced 2026-05-15 05:45:42 +02:00
* wip
* wip
* Update ImageEffector.ts
* Update image-label-renderer.ts
* Update image-label-renderer.ts
* wip
* Update image-label-renderer.ts
* wip
* wip
* wip
* wip
* wip
* wip
* wip
* Update use-uploader.ts
* Update watermark.ts
* wip
* wu
* wip
* Update image-frame-renderer.ts
* wip
* wip
* Update image-frame-renderer.ts
* Create ImageCompositor.ts
* Update ImageCompositor.ts
* wip
* wip
* Update ImageEffector.ts
* wip
* Update use-uploader.ts
* wip
* wip
* wip
* wip
* Update fxs.ts
* wip
* wip
* wip
* Update CHANGELOG.md
* wip
* wip
* Update MkImageEffectorDialog.vue
* Update MkImageEffectorDialog.vue
* Update MkImageFrameEditorDialog.vue
* Update use-uploader.ts
* improve error handling
* Update use-uploader.ts
* 🎨
* wip
* wip
* lazy load
* lazy load
* wip
* wip
* wip
24 lines
538 B
GLSL
24 lines
538 B
GLSL
#version 300 es
|
|
precision mediump float;
|
|
|
|
/*
|
|
* SPDX-FileCopyrightText: syuilo and misskey-project
|
|
* SPDX-License-Identifier: AGPL-3.0-only
|
|
*/
|
|
|
|
in vec2 in_uv;
|
|
uniform sampler2D in_texture;
|
|
uniform vec2 in_resolution;
|
|
uniform bool u_r;
|
|
uniform bool u_g;
|
|
uniform bool u_b;
|
|
out vec4 out_color;
|
|
|
|
void main() {
|
|
vec4 in_color = texture(in_texture, in_uv);
|
|
out_color.r = u_r ? 1.0 - in_color.r : in_color.r;
|
|
out_color.g = u_g ? 1.0 - in_color.g : in_color.g;
|
|
out_color.b = u_b ? 1.0 - in_color.b : in_color.b;
|
|
out_color.a = in_color.a;
|
|
}
|