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misskey/packages/frontend/src/world/room/objects/tabletopGlassPictureFrame.ts
syuilo 1cd6d01fdd wip
2026-04-25 04:19:52 +09:00

142 lines
4.2 KiB
TypeScript

/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../object.js';
import { createPlaneUvMapper, getPlaneUvIndexes } from '../../utility.js';
const remap = (value: number, fromMin: number, fromMax: number, toMin: number, toMax: number) => {
return toMin + ((value - fromMin) / (fromMax - fromMin)) * (toMax - toMin);
};
export const tabletopGlassPictureFrame = defineObject({
id: 'tabletopGlassPictureFrame',
name: 'tabletopGlassPictureFrame',
options: {
schema: {
width: {
type: 'range',
label: 'Width',
min: 0,
max: 1,
step: 0.01,
},
height: {
type: 'range',
label: 'Height',
min: 0,
max: 1,
step: 0.01,
},
customPicture: {
type: 'image',
label: 'Custom picture',
},
fit: {
type: 'enum',
label: 'Custom picture fit',
enum: ['cover', 'contain', 'stretch'],
},
},
default: {
width: 0.1,
height: 0.1,
customPicture: null,
fit: 'cover',
},
},
placement: 'top',
hasCollisions: false,
hasTexture: true,
createInstance: async ({ scene, options, model }) => {
const pictureMesh = model.findMesh('__X_PICTURE__');
const frameMesh = model.findMesh('__X_FRAME__');
const pinMeshes = model.findMeshes('__X_PIN__');
const pictureMaterial = model.findMaterial('__X_PICTURE__');
const updateUv = createPlaneUvMapper(pictureMesh);
const applyFit = () => {
const tex = pictureMaterial.albedoTexture;
if (tex == null) return;
const srcWidth = tex.getSize().width;
const srcHeight = tex.getSize().height;
const srcAspect = srcWidth / srcHeight;
const targetWidth = remap(options.width, 0, 1, 2, 76); // 最小値(値を0にした場合)でのサイズは2cmで、最大値(値を1にした場合)でのサイズは76cmなので。比率の計算だから単位はなんでもいいけど、とにかく0が0にならない点を考慮させる必要がある
const targetHeight = remap(options.height, 0, 1, 2, 76); // 最小値(値を0にした場合)でのサイズは2cmで、最大値(値を1にした場合)でのサイズは76cmなので。比率の計算だから単位はなんでもいいけど、とにかく0が0にならない点を考慮させる必要がある
const targetAspect = targetWidth / targetHeight;
updateUv(srcAspect, targetAspect, options.fit);
model.updated();
};
applyFit();
const applySize = () => {
pictureMesh.morphTargetManager!.getTargetByName('Width')!.influence = options.width;
pictureMesh.morphTargetManager!.getTargetByName('Height')!.influence = options.height;
frameMesh.morphTargetManager!.getTargetByName('Width')!.influence = options.width;
frameMesh.morphTargetManager!.getTargetByName('Height')!.influence = options.height;
for (const pinMesh of pinMeshes) {
pinMesh.morphTargetManager!.getTargetByName('Width')!.influence = options.width;
pinMesh.morphTargetManager!.getTargetByName('Height')!.influence = options.height;
}
model.updated();
applyFit();
};
applySize();
const applyCustomPicture = () => new Promise<void>((resolve) => {
if (options.customPicture != null) {
pictureMaterial.unfreeze();
const tex = new BABYLON.Texture(options.customPicture, scene, false, false, undefined, () => {
pictureMaterial.albedoColor = new BABYLON.Color3(1, 1, 1);
pictureMaterial.albedoTexture = tex;
applyFit();
resolve();
}, (message, exception) => {
console.warn('Failed to load texture:', message, exception);
pictureMaterial.albedoColor = new BABYLON.Color3(0, 1, 0);
pictureMaterial.albedoTexture = null;
resolve();
});
tex.wrapU = BABYLON.Texture.MIRROR_ADDRESSMODE;
tex.wrapV = BABYLON.Texture.MIRROR_ADDRESSMODE;
} else {
pictureMaterial.albedoColor = new BABYLON.Color3(0.5, 0.5, 0.5);
pictureMaterial.albedoTexture = null;
resolve();
}
});
await applyCustomPicture();
return {
onInited: () => {
},
onOptionsUpdated: ([k, v]) => {
switch (k) {
case 'width':
case 'height':
applySize();
break;
case 'customPicture':
applyCustomPicture();
break;
case 'fit':
applyFit();
break;
}
},
interactions: {},
};
},
});