mirror of
https://github.com/misskey-dev/misskey.git
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104 lines
2.5 KiB
TypeScript
104 lines
2.5 KiB
TypeScript
/*
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* SPDX-FileCopyrightText: syuilo and misskey-project
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import * as BABYLON from '@babylonjs/core';
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import { defineObject } from '../engine.js';
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export const ironFrameTable = defineObject({
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id: 'ironFrameTable',
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name: 'ironFrameTable',
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options: {
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schema: {
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frameColor: {
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type: 'color',
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label: 'Frame color',
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},
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boardColor: {
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type: 'color',
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label: 'Board color',
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},
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width: {
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type: 'range',
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label: 'Width',
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min: 0,
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max: 1,
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step: 0.01,
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},
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depth: {
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type: 'range',
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label: 'Depth',
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min: 0,
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max: 1,
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step: 0.01,
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},
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height: {
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type: 'range',
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label: 'Height',
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min: 0,
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max: 1,
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step: 0.01,
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},
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},
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default: {
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frameColor: [0.8, 0.8, 0.8],
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boardColor: [0.8, 0.4, 0.1],
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width: 0.28,
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depth: 0.25,
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height: 0.35,
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},
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},
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placement: 'top',
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createInstance: ({ options, model, stickyMarkerMeshUpdated }) => {
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const frameMaterial = model.findMaterial('__X_FRAME__');
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const boardMaterial = model.findMaterial('__X_BOARD__');
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const applyFrameColor = () => {
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const [r, g, b] = options.frameColor;
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frameMaterial.albedoColor = new BABYLON.Color3(r, g, b);
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};
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applyFrameColor();
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const applyBoardColor = () => {
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const [r, g, b] = options.boardColor;
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boardMaterial.albedoColor = new BABYLON.Color3(r, g, b);
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};
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applyBoardColor();
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const topMesh = model.findMesh('__TOP__');
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const applySize = () => {
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for (const mesh of model.root.getChildMeshes()) {
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if (mesh.morphTargetManager != null && mesh.morphTargetManager.getTargetByName('W') != null) {
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mesh.morphTargetManager.getTargetByName('W').influence = options.width;
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}
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if (mesh.morphTargetManager != null && mesh.morphTargetManager.getTargetByName('D') != null) {
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mesh.morphTargetManager.getTargetByName('D').influence = options.depth;
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}
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if (mesh.morphTargetManager != null && mesh.morphTargetManager.getTargetByName('H') != null) {
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mesh.morphTargetManager.getTargetByName('H').influence = options.height;
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}
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}
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model.updated();
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};
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applySize();
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return {
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onOptionsUpdated: ([k, v]) => {
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switch (k) {
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case 'frameColor': applyFrameColor(); break;
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case 'boardColor': applyBoardColor(); break;
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case 'width': applySize(); stickyMarkerMeshUpdated?.(topMesh); break;
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case 'depth': applySize(); stickyMarkerMeshUpdated?.(topMesh); break;
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case 'height': applySize(); stickyMarkerMeshUpdated?.(topMesh); break;
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}
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},
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interactions: {},
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};
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},
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});
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