diff --git a/packages/frontend/src/world/room/engine.ts b/packages/frontend/src/world/room/engine.ts index 6662a6f42a..4fb66ed747 100644 --- a/packages/frontend/src/world/room/engine.ts +++ b/packages/frontend/src/world/room/engine.ts @@ -511,7 +511,7 @@ export class RoomEngine extends EventEmitter { this.selectObject(null); - // TODO: __PICK__考慮 + // TODO: GPUPickerを使いたいが、なぜか一部のメッシュが反応しない const pickingInfo = this.scene.pick(ev.x, ev.y, (m) => m.name.includes('__PICK__') || (m.isVisible && m.isEnabled() && m.metadata?.objectId != null && this.objectEntities.has(m.metadata.objectId)));