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mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-21 02:55:25 +02:00
This commit is contained in:
syuilo
2026-02-16 15:14:37 +09:00
parent aa6c9be133
commit f58de15d45
9 changed files with 71 additions and 51 deletions

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@@ -10,7 +10,7 @@ export const aquarium = defineObject({
id: 'aquarium',
defaultOptions: {},
placement: 'top',
createInstance: ({ room, o, root }) => {
createInstance: ({ room, root }) => {
return {
onInited: () => {
const noiseTexture = new BABYLON.NoiseProceduralTexture('perlin', 256, room.scene);

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@@ -14,9 +14,9 @@ export const blind = defineObject({
open: 1,
},
placement: 'bottom',
createInstance: ({ room, o, loaderResult, meshUpdated }) => {
createInstance: ({ options, loaderResult, meshUpdated }) => {
const blade = loaderResult.meshes[0].getChildMeshes().find(m => m.name === 'Blade') as BABYLON.Mesh;
blade.rotation = new BABYLON.Vector3(o.options.angle, 0, 0);
blade.rotation = new BABYLON.Vector3(options.angle, 0, 0);
let blades = [] as BABYLON.Mesh[];
@@ -26,12 +26,12 @@ export const blind = defineObject({
}
blades = [];
for (let i = 0; i < o.options.blades; i++) {
for (let i = 0; i < options.blades; i++) {
const b = blade.clone();
if (i / o.options.blades < o.options.open) {
if (i / options.blades < options.open) {
b.position.y -= (i * 4/*cm*/) / WORLD_SCALE;
} else {
b.position.y -= (((o.options.blades - 1) * o.options.open * 4/*cm*/) + (i * 0.3/*cm*/)) / WORLD_SCALE;
b.position.y -= (((options.blades - 1) * options.open * 4/*cm*/) + (i * 0.3/*cm*/)) / WORLD_SCALE;
}
blades.push(b);
}
@@ -41,7 +41,7 @@ export const blind = defineObject({
const applyAngle = () => {
for (const b of [blade, ...blades]) {
b.rotation.x = o.options.angle;
b.rotation.x = options.angle;
b.rotation.x += Math.random() * 0.3 - 0.15;
}
};
@@ -57,16 +57,16 @@ export const blind = defineObject({
adjustBladeRotation: {
label: 'Adjust blade rotation',
fn: () => {
o.options.angle += Math.PI / 8;
if (o.options.angle >= Math.PI / 2) o.options.angle = -Math.PI / 2;
options.angle += Math.PI / 8;
if (options.angle >= Math.PI / 2) options.angle = -Math.PI / 2;
applyAngle();
},
},
openClose: {
label: 'Open/close',
fn: () => {
o.options.open -= 0.25;
if (o.options.open < 0) o.options.open = 1;
options.open -= 0.25;
if (options.open < 0) options.open = 1;
applyOpeningState();
},
},

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@@ -11,12 +11,12 @@ export const book = defineObject({
variation: null as number | null,
},
placement: 'top',
createInstance: ({ room, o, root }) => {
createInstance: ({ options, root }) => {
return {
onInited: () => {
const mesh = root.getChildMeshes()[1] as BABYLON.Mesh;
mesh.markVerticesDataAsUpdatable(BABYLON.VertexBuffer.UVKind, true);
const index = o.options.variation ?? 0;
const index = options.variation ?? 0;
const x = index % 8;
const y = Math.floor(index / 8);

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@@ -12,15 +12,15 @@ export const cardboardBox = defineObject({
variation: null as string | null,
},
placement: 'top',
createInstance: ({ room, o, root }) => {
createInstance: ({ room, options, root }) => {
return {
onInited: () => {
const boxMesh = root.getChildMeshes().find(m => m.name === 'Box') as BABYLON.Mesh;
if (o.options.variation === 'mikan') {
if (options.variation === 'mikan') {
const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/mikan.png', room.scene, false, false);
(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
} else if (o.options.variation === 'aizon') {
} else if (options.variation === 'aizon') {
const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/aizon.png', room.scene, false, false);
(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);

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@@ -10,7 +10,7 @@ export const ceilingFanLight = defineObject({
id: 'ceilingFanLight',
defaultOptions: {},
placement: 'ceiling',
createInstance: ({ room, o, root }) => {
createInstance: ({ room, root }) => {
return {
onInited: () => {
const rotor = root.getChildMeshes().find(m => m.name === 'Rotor') as BABYLON.Mesh;

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@@ -9,7 +9,7 @@ export const lavaLamp = defineObject({
id: 'lavaLamp',
defaultOptions: {},
placement: 'top',
createInstance: ({ room, o, root }) => {
createInstance: ({ room, root }) => {
return {
onInited: () => {
const light = new BABYLON.PointLight('lavaLampLight', new BABYLON.Vector3(0, 11/*cm*/, 0), room.scene);

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@@ -10,7 +10,7 @@ export const wallClock = defineObject({
id: 'wallClock',
defaultOptions: {},
placement: 'side',
createInstance: ({ room, o, root }) => {
createInstance: ({ room, root }) => {
return {
onInited: () => {
const hourHand = root.getChildMeshes().find(m => m.name === 'HandH') as BABYLON.Mesh;