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mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-26 16:04:24 +02:00

Use PostgreSQL instead of MongoDB (#4572)

* wip

* Update note.ts

* Update timeline.ts

* Update core.ts

* wip

* Update generate-visibility-query.ts

* wip

* wip

* wip

* wip

* wip

* Update global-timeline.ts

* wip

* wip

* wip

* Update vote.ts

* wip

* wip

* Update create.ts

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* Update files.ts

* wip

* wip

* Update CONTRIBUTING.md

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* Update read-notification.ts

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* Update cancel.ts

* wip

* wip

* wip

* Update show.ts

* wip

* wip

* Update gen-id.ts

* Update create.ts

* Update id.ts

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* Docker: Update files about Docker (#4599)

* Docker: Use cache if files used by `yarn install` was not updated

This patch reduces the number of times to installing node_modules.
For example, `yarn install` step will be skipped when only ".config/default.yml" is updated.

* Docker: Migrate MongoDB to Postgresql

Misskey uses Postgresql as a database instead of Mongodb since version 11.

* Docker: Uncomment about data persistence

This patch will save a lot of databases.

* wip

* wip

* wip

* Update activitypub.ts

* wip

* wip

* wip

* Update logs.ts

* wip

* Update drive-file.ts

* Update register.ts

* wip

* wip

* Update mentions.ts

* wip

* wip

* wip

* Update recommendation.ts

* wip

* Update index.ts

* wip

* Update recommendation.ts

* Doc: Update docker.ja.md and docker.en.md (#1) (#4608)

Update how to set up misskey.

* wip

* ✌️

* wip

* Update note.ts

* Update postgre.ts

* wip

* wip

* wip

* wip

* Update add-file.ts

* wip

* wip

* wip

* Clean up

* Update logs.ts

* wip

* 🍕

* wip

* Ad notes

* wip

* Update api-visibility.ts

* Update note.ts

* Update add-file.ts

* tests

* tests

* Update postgre.ts

* Update utils.ts

* wip

* wip

* Refactor

* wip

* Refactor

* wip

* wip

* Update show-users.ts

* Update update-instance.ts

* wip

* Update feed.ts

* Update outbox.ts

* Update outbox.ts

* Update user.ts

* wip

* Update list.ts

* Update update-hashtag.ts

* wip

* Update update-hashtag.ts

* Refactor

* Update update.ts

* wip

* wip

* ✌️

* clean up

* docs

* Update push.ts

* wip

* Update api.ts

* wip

* ✌️

* Update make-pagination-query.ts

* ✌️

* Delete hashtags.ts

* Update instances.ts

* Update instances.ts

* Update create.ts

* Update search.ts

* Update reversi-game.ts

* Update signup.ts

* Update user.ts

* id

* Update example.yml

* 🎨

* objectid

* fix

* reversi

* reversi

* Fix bug of chart engine

* Add test of chart engine

* Improve test

* Better testing

* Improve chart engine

* Refactor

* Add test of chart engine

* Refactor

* Add chart test

* Fix bug

* コミットし忘れ

* Refactoring

* ✌️

* Add tests

* Add test

* Extarct note tests

* Refactor

* 存在しないユーザーにメンションできなくなっていた問題を修正

* Fix bug

* Update update-meta.ts

* Fix bug

* Update mention.vue

* Fix bug

* Update meta.ts

* Update CONTRIBUTING.md

* Fix bug

* Fix bug

* Fix bug

* Clean up

* Clean up

* Update notification.ts

* Clean up

* Add mute tests

* Add test

* Refactor

* Add test

* Fix test

* Refactor

* Refactor

* Add tests

* Update utils.ts

* Update utils.ts

* Fix test

* Update package.json

* Update update.ts

* Update manifest.ts

* Fix bug

* Fix bug

* Add test

* 🎨

* Update endpoint permissions

* Updaye permisison

* Update person.ts

#4299

* データベースと同期しないように

* Fix bug

* Fix bug

* Update reversi-game.ts

* Use a feature of Node v11.7.0 to extract a public key (#4644)

* wip

* wip

* ✌️

* Refactoring

#1540

* test

* test

* test

* test

* test

* test

* test

* Fix bug

* Fix test

* 🍣

* wip

* #4471

* Add test for #4335

* Refactor

* Fix test

* Add tests

* 🕓

* Fix bug

* Add test

* Add test

* rename

* Fix bug
This commit is contained in:
syuilo
2019-04-07 21:50:36 +09:00
committed by GitHub
parent 13caf37991
commit f0a29721c9
592 changed files with 13463 additions and 14147 deletions

View File

@@ -24,11 +24,11 @@
<div class="board">
<div class="labels-x" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
<span v-for="i in game.settings.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
</div>
<div class="flex">
<div class="labels-y" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
<div v-for="i in game.settings.map.length">{{ i }}</div>
<div v-for="i in game.map.length">{{ i }}</div>
</div>
<div class="cells" :style="cellsStyle">
<div v-for="(stone, i) in o.board"
@@ -46,11 +46,11 @@
</div>
</div>
<div class="labels-y" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
<div v-for="i in game.settings.map.length">{{ i }}</div>
<div v-for="i in game.map.length">{{ i }}</div>
</div>
</div>
<div class="labels-x" v-if="this.$store.state.settings.games.reversi.showBoardLabels">
<span v-for="i in game.settings.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
</div>
</div>
@@ -71,9 +71,9 @@
</div>
<div class="info">
<p v-if="game.settings.isLlotheo">{{ $t('is-llotheo') }}</p>
<p v-if="game.settings.loopedBoard">{{ $t('looped-map') }}</p>
<p v-if="game.settings.canPutEverywhere">{{ $t('can-put-everywhere') }}</p>
<p v-if="game.isLlotheo">{{ $t('is-llotheo') }}</p>
<p v-if="game.loopedBoard">{{ $t('looped-map') }}</p>
<p v-if="game.canPutEverywhere">{{ $t('can-put-everywhere') }}</p>
</div>
</div>
</template>
@@ -160,8 +160,8 @@ export default Vue.extend({
cellsStyle(): any {
return {
'grid-template-rows': `repeat(${this.game.settings.map.length}, 1fr)`,
'grid-template-columns': `repeat(${this.game.settings.map[0].length}, 1fr)`
'grid-template-rows': `repeat(${this.game.map.length}, 1fr)`,
'grid-template-columns': `repeat(${this.game.map[0].length}, 1fr)`
};
}
},
@@ -169,10 +169,10 @@ export default Vue.extend({
watch: {
logPos(v) {
if (!this.game.isEnded) return;
this.o = new Reversi(this.game.settings.map, {
isLlotheo: this.game.settings.isLlotheo,
canPutEverywhere: this.game.settings.canPutEverywhere,
loopedBoard: this.game.settings.loopedBoard
this.o = new Reversi(this.game.map, {
isLlotheo: this.game.isLlotheo,
canPutEverywhere: this.game.canPutEverywhere,
loopedBoard: this.game.loopedBoard
});
for (const log of this.logs.slice(0, v)) {
this.o.put(log.color, log.pos);
@@ -184,10 +184,10 @@ export default Vue.extend({
created() {
this.game = this.initGame;
this.o = new Reversi(this.game.settings.map, {
isLlotheo: this.game.settings.isLlotheo,
canPutEverywhere: this.game.settings.canPutEverywhere,
loopedBoard: this.game.settings.loopedBoard
this.o = new Reversi(this.game.map, {
isLlotheo: this.game.isLlotheo,
canPutEverywhere: this.game.canPutEverywhere,
loopedBoard: this.game.loopedBoard
});
for (const log of this.game.logs) {
@@ -286,10 +286,10 @@ export default Vue.extend({
onRescue(game) {
this.game = game;
this.o = new Reversi(this.game.settings.map, {
isLlotheo: this.game.settings.isLlotheo,
canPutEverywhere: this.game.settings.canPutEverywhere,
loopedBoard: this.game.settings.loopedBoard
this.o = new Reversi(this.game.map, {
isLlotheo: this.game.isLlotheo,
canPutEverywhere: this.game.canPutEverywhere,
loopedBoard: this.game.loopedBoard
});
for (const log of this.game.logs) {

View File

@@ -17,9 +17,9 @@
</header>
<div>
<div class="random" v-if="game.settings.map == null"><fa icon="dice"/></div>
<div class="board" v-else :style="{ 'grid-template-rows': `repeat(${ game.settings.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.settings.map[0].length }, 1fr)` }">
<div v-for="(x, i) in game.settings.map.join('')"
<div class="random" v-if="game.map == null"><fa icon="dice"/></div>
<div class="board" v-else :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
<div v-for="(x, i) in game.map.join('')"
:data-none="x == ' '"
@click="onPixelClick(i, x)">
<fa v-if="x == 'b'" :icon="fasCircle"/>
@@ -35,9 +35,9 @@
</header>
<div>
<form-radio v-model="game.settings.bw" value="random" @change="updateSettings">{{ $t('random') }}</form-radio>
<form-radio v-model="game.settings.bw" :value="1" @change="updateSettings">{{ this.$t('black-is').split('{}')[0] }}<b><mk-user-name :user="game.user1"/></b>{{ this.$t('black-is').split('{}')[1] }}</form-radio>
<form-radio v-model="game.settings.bw" :value="2" @change="updateSettings">{{ this.$t('black-is').split('{}')[0] }}<b><mk-user-name :user="game.user2"/></b>{{ this.$t('black-is').split('{}')[1] }}</form-radio>
<form-radio v-model="game.bw" value="random" @change="updateSettings('bw')">{{ $t('random') }}</form-radio>
<form-radio v-model="game.bw" :value="1" @change="updateSettings('bw')">{{ this.$t('black-is').split('{}')[0] }}<b><mk-user-name :user="game.user1"/></b>{{ this.$t('black-is').split('{}')[1] }}</form-radio>
<form-radio v-model="game.bw" :value="2" @change="updateSettings('bw')">{{ this.$t('black-is').split('{}')[0] }}<b><mk-user-name :user="game.user2"/></b>{{ this.$t('black-is').split('{}')[1] }}</form-radio>
</div>
</div>
@@ -47,9 +47,9 @@
</header>
<div>
<ui-switch v-model="game.settings.isLlotheo" @change="updateSettings">{{ $t('is-llotheo') }}</ui-switch>
<ui-switch v-model="game.settings.loopedBoard" @change="updateSettings">{{ $t('looped-map') }}</ui-switch>
<ui-switch v-model="game.settings.canPutEverywhere" @change="updateSettings">{{ $t('can-put-everywhere') }}</ui-switch>
<ui-switch v-model="game.isLlotheo" @change="updateSettings('isLlotheo')">{{ $t('is-llotheo') }}</ui-switch>
<ui-switch v-model="game.loopedBoard" @change="updateSettings('loopedBoard')">{{ $t('looped-map') }}</ui-switch>
<ui-switch v-model="game.canPutEverywhere" @change="updateSettings('canPutEverywhere')">{{ $t('can-put-everywhere') }}</ui-switch>
</div>
</div>
@@ -159,8 +159,8 @@ export default Vue.extend({
this.connection.on('initForm', this.onInitForm);
this.connection.on('message', this.onMessage);
if (this.game.user1Id != this.$store.state.i.id && this.game.settings.form1) this.form = this.game.settings.form1;
if (this.game.user2Id != this.$store.state.i.id && this.game.settings.form2) this.form = this.game.settings.form2;
if (this.game.user1Id != this.$store.state.i.id && this.game.form1) this.form = this.game.form1;
if (this.game.user2Id != this.$store.state.i.id && this.game.form2) this.form = this.game.form2;
},
beforeDestroy() {
@@ -189,18 +189,19 @@ export default Vue.extend({
this.$forceUpdate();
},
updateSettings() {
updateSettings(key: string) {
this.connection.send('updateSettings', {
settings: this.game.settings
key: key,
value: this.game[key]
});
},
onUpdateSettings(settings) {
this.game.settings = settings;
if (this.game.settings.map == null) {
onUpdateSettings({ key, value }) {
this.game[key] = value;
if (this.game.map == null) {
this.mapName = null;
} else {
const found = Object.values(maps).find(x => x.data.join('') == this.game.settings.map.join(''));
const found = Object.values(maps).find(x => x.data.join('') == this.game.map.join(''));
this.mapName = found ? found.name : '-Custom-';
}
},
@@ -224,27 +225,27 @@ export default Vue.extend({
onMapChange() {
if (this.mapName == null) {
this.game.settings.map = null;
this.game.map = null;
} else {
this.game.settings.map = Object.values(maps).find(x => x.name == this.mapName).data;
this.game.map = Object.values(maps).find(x => x.name == this.mapName).data;
}
this.$forceUpdate();
this.updateSettings();
},
onPixelClick(pos, pixel) {
const x = pos % this.game.settings.map[0].length;
const y = Math.floor(pos / this.game.settings.map[0].length);
const x = pos % this.game.map[0].length;
const y = Math.floor(pos / this.game.map[0].length);
const newPixel =
pixel == ' ' ? '-' :
pixel == '-' ? 'b' :
pixel == 'b' ? 'w' :
' ';
const line = this.game.settings.map[y].split('');
const line = this.game.map[y].split('');
line[x] = newPixel;
this.$set(this.game.settings.map, y, line.join(''));
this.$set(this.game.map, y, line.join(''));
this.$forceUpdate();
this.updateSettings();
this.updateSettings('map');
}
}
});

View File

@@ -106,7 +106,7 @@ export default Vue.extend({
async nav(game, actualNav = true) {
if (this.selfNav) {
// 受け取ったゲーム情報が省略されたものなら完全な情報を取得する
if (game != null && (game.settings == null || game.settings.map == null)) {
if (game != null && game.map == null) {
game = await this.$root.api('games/reversi/games/show', {
gameId: game.id
});