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mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-14 00:35:52 +02:00

fix scale

This commit is contained in:
syuilo
2026-04-21 13:33:43 +09:00
parent 493a2eb50c
commit e96e88b1ce
5 changed files with 15 additions and 15 deletions

View File

@@ -570,8 +570,8 @@ export class WorldEngine extends EventEmitter<WorldEngineEvents> {
ps.isLocal = true;
ps.minEmitBox = new BABYLON.Vector3(cm(-1000), 0, cm(-1000));
ps.maxEmitBox = new BABYLON.Vector3(cm(1000), 0, cm(1000));
ps.minEmitPower = 100;
ps.maxEmitPower = 500;
ps.minEmitPower = cm(100);
ps.maxEmitPower = cm(500);
ps.minLifeTime = 30;
ps.maxLifeTime = 30;
ps.minSize = cm(30);

View File

@@ -362,8 +362,8 @@ export class RoomEngine extends EventEmitter<RoomEngineEvents> {
this.putParticleSystem.createCylinderEmitter(cm(5), cm(1), cm(5));
this.putParticleSystem.minEmitBox = new BABYLON.Vector3(cm(-3), 0, cm(-3));
this.putParticleSystem.maxEmitBox = new BABYLON.Vector3(cm(3), 0, cm(3));
this.putParticleSystem.minEmitPower = 700;
this.putParticleSystem.maxEmitPower = 1000;
this.putParticleSystem.minEmitPower = cm(700);
this.putParticleSystem.maxEmitPower = cm(1000);
this.putParticleSystem.addVelocityGradient(0, 1);
this.putParticleSystem.addVelocityGradient(1, 0);
this.putParticleSystem.minLifeTime = 0.2;

View File

@@ -34,8 +34,8 @@ export const aquarium = defineObject({
ps.isLocal = true;
ps.minEmitBox = new BABYLON.Vector3(cm(-2), 0, cm(-2));
ps.maxEmitBox = new BABYLON.Vector3(cm(2), 0, cm(2));
ps.minEmitPower = 40;
ps.maxEmitPower = 60;
ps.minEmitPower = cm(40);
ps.maxEmitPower = cm(60);
ps.minLifeTime = 0.5;
ps.maxLifeTime = 0.5;
ps.minSize = cm(0.1);

View File

@@ -52,18 +52,18 @@ export const lavaLamp = defineObject({
ps.isLocal = true;
ps.minEmitBox = new BABYLON.Vector3(cm(-1), 0, cm(-1));
ps.maxEmitBox = new BABYLON.Vector3(cm(1), 0, cm(1));
ps.minEmitPower = 2;
ps.maxEmitPower = 3;
ps.minLifeTime = 9;
ps.maxLifeTime = 9;
ps.minEmitPower = cm(2);
ps.maxEmitPower = cm(3);
ps.minLifeTime = 10;
ps.maxLifeTime = 10;
ps.minSize = cm(0.5);
ps.maxSize = cm(1);
ps.maxSize = cm(1.25);
ps.direction1 = new BABYLON.Vector3(0, 1, 0);
ps.direction2 = new BABYLON.Vector3(0, 1, 0);
ps.emitRate = 1;
ps.blendMode = BABYLON.ParticleSystem.BLENDMODE_ADD;
ps.color1 = new BABYLON.Color4(1, 1, 1, 0.3);
ps.color2 = new BABYLON.Color4(1, 1, 1, 0.2);
ps.color1 = new BABYLON.Color4(1, 1, 1, 1);
ps.color2 = new BABYLON.Color4(1, 1, 1, 0.75);
ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
ps.preWarmCycles = Math.random() * 1000;
ps.start();

View File

@@ -19,8 +19,8 @@ export function yuge(scene: BABYLON.Scene, mesh: BABYLON.Mesh, offset: BABYLON.V
ps.emitter = emitter;
ps.minEmitBox = new BABYLON.Vector3(cm(-1), 0, cm(-1));
ps.maxEmitBox = new BABYLON.Vector3(cm(1), 0, cm(1));
ps.minEmitPower = 10;
ps.maxEmitPower = 12;
ps.minEmitPower = cm(10);
ps.maxEmitPower = cm(12);
ps.minLifeTime = 2;
ps.maxLifeTime = 3;
ps.addSizeGradient(0, cm(10), cm(12));