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@@ -1078,7 +1078,7 @@ export class RoomEngine {
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id: id,
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type,
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position: new BABYLON.Vector3(0, 0, 0),
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rotation: new BABYLON.Vector3(0, 0, 0),
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rotation: new BABYLON.Vector3(0, Math.PI, 0),
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options: def.defaultOptions,
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});
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@@ -1093,7 +1093,7 @@ export class RoomEngine {
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objectType: type,
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mesh: root,
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originalDiffOfPosition: new BABYLON.Vector3(0, 0, 0),
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originalDiffOfRotationY: 0,
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originalDiffOfRotationY: Math.PI,
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distance: distance,
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rotation: 0,
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ghost: ghost,
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