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clean uv
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@@ -45,6 +45,7 @@ export const wallCanvas = defineObject({
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},
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placement: 'side',
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hasCollisions: false,
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hasTexture: true,
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createInstance: async ({ scene, options, model }) => {
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const canvasMesh = model.findMesh('__X_CANVAS__');
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canvasMesh.rotationQuaternion = null;
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