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clean uv
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@@ -46,6 +46,7 @@ export const allInOnePc = defineObject({
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},
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},
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placement: 'top',
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hasTexture: true,
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createInstance: async ({ room, scene, options, model }) => {
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const matrix = model.root.getWorldMatrix(true);
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const scale = new BABYLON.Vector3();
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