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mirror of https://github.com/misskey-dev/misskey.git synced 2026-05-13 23:25:41 +02:00
This commit is contained in:
syuilo
2026-04-30 21:49:09 +09:00
parent 90ff3d79d1
commit 9bc404a8f5
5 changed files with 36 additions and 34 deletions

View File

@@ -84,13 +84,21 @@ export const allInOnePc = defineObject({
applyFit();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
light.intensity = (5 * b) * WORLD_SCALE * WORLD_SCALE;
};
applyScreenBrightness();
const applyCustomPicture = () => new Promise<void>((resolve) => {
if (options.customPicture != null) {
screenMaterial.unfreeze();
const tex = new BABYLON.Texture(options.customPicture, scene, false, false, undefined, () => {
screenMaterial.emissiveColor = new BABYLON.Color3(1, 1, 1);
screenMaterial.emissiveTexture = tex;
applyFit();
applyScreenBrightness();
resolve();
}, (message, exception) => {
console.warn('Failed to load texture:', message, exception);
@@ -107,14 +115,6 @@ export const allInOnePc = defineObject({
await applyCustomPicture();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
light.intensity = (5 * b) * WORLD_SCALE * WORLD_SCALE;
};
applyScreenBrightness();
const applyBodyColor = () => {
const [r, g, b] = options.bodyColor;
bodyMaterial.albedoColor = new BABYLON.Color3(r, g, b);

View File

@@ -60,13 +60,20 @@ export const djPlayer = defineObject({
applyFit();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
};
applyScreenBrightness();
const applyCustomPicture = () => new Promise<void>((resolve) => {
if (options.customPicture != null && options.customPicture !== '') {
screenMaterial.unfreeze();
const tex = new BABYLON.Texture(options.customPicture, scene, false, false, undefined, () => {
screenMaterial.emissiveColor = new BABYLON.Color3(1, 1, 1);
screenMaterial.emissiveTexture = tex;
applyFit();
applyScreenBrightness();
resolve();
}, (message, exception) => {
console.warn('Failed to load texture:', message, exception);
@@ -84,13 +91,6 @@ export const djPlayer = defineObject({
await applyCustomPicture();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
};
applyScreenBrightness();
return {
onOptionsUpdated: ([k, v]) => {
switch (k) {

View File

@@ -45,6 +45,7 @@ export const electronicDisplayBoard = defineObject({
const tex = new BABYLON.Texture('/client-assets/room/textures/dot-matrix-chars.png', scene, false, false, undefined, () => {
tex.level = 2;
textMaterial.emissiveColor = new BABYLON.Color3(1, 1, 1);
textMaterial.emissiveTexture = tex;
textMaterial.albedoTexture = tex;
textMaterial.disableLighting = true;

View File

@@ -94,13 +94,21 @@ export const laptopPc = defineObject({
applyFit();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
light.intensity = (2 * b) * WORLD_SCALE * WORLD_SCALE;
};
applyScreenBrightness();
const applyCustomPicture = () => new Promise<void>((resolve) => {
if (options.customPicture != null) {
screenMaterial.unfreeze();
const tex = new BABYLON.Texture(options.customPicture, scene, false, false, undefined, () => {
screenMaterial.emissiveColor = new BABYLON.Color3(1, 1, 1);
screenMaterial.emissiveTexture = tex;
applyFit();
applyScreenBrightness();
resolve();
}, (message, exception) => {
console.warn('Failed to load texture:', message, exception);
@@ -117,14 +125,6 @@ export const laptopPc = defineObject({
await applyCustomPicture();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
light.intensity = (2 * b) * WORLD_SCALE * WORLD_SCALE;
};
applyScreenBrightness();
const applyBodyColor = () => {
const [r, g, b] = options.bodyColor;
bodyMaterial.albedoColor = new BABYLON.Color3(r, g, b);

View File

@@ -79,6 +79,14 @@ export const monitor = defineObject({
applyFit();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
light.intensity = (5 * b) * WORLD_SCALE * WORLD_SCALE;
};
applyScreenBrightness();
const applyCustomPicture = () => new Promise<void>((resolve) => {
if (options.customPicture != null) {
screenMaterial.unfreeze();
@@ -86,6 +94,7 @@ export const monitor = defineObject({
screenMaterial.emissiveColor = new BABYLON.Color3(1, 1, 1);
screenMaterial.emissiveTexture = tex;
applyFit();
applyScreenBrightness();
resolve();
}, (message, exception) => {
console.warn('Failed to load texture:', message, exception);
@@ -102,14 +111,6 @@ export const monitor = defineObject({
await applyCustomPicture();
const applyScreenBrightness = () => {
const b = options.screenBrightness;
screenMaterial.emissiveColor = new BABYLON.Color3(b, b, b);
light.intensity = (5 * b) * WORLD_SCALE * WORLD_SCALE;
};
applyScreenBrightness();
const applyBodyColor = () => {
const [r, g, b] = options.bodyColor;
bodyMaterial.albedoColor = new BABYLON.Color3(r, g, b);