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@@ -30,6 +30,12 @@ export function yuge(scene: BABYLON.Scene, mesh: BABYLON.Mesh, offset: BABYLON.V
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ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
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ps.preWarmCycles = Math.random() * 1000;
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ps.start();
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// dispose
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return () => {
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ps.stop();
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emitter.dispose();
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};
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}
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const _assumedFramesPerSecond = 60;
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