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fix: lint
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@@ -270,7 +270,7 @@ export class PlayerGameEngine {
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doubleRiichi: this.state.doubleRiichis[house],
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ippatsu: this.state.ippatsus[house],
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rinshan: this.state.rinshanFlags[house],
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haitei: this.state.tilesCount == 0,
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haitei: this.state.tilesCount === 0,
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});
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const doraCount =
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Common.calcOwnedDoraCount(handTiles.map(id => $type(id)), this.state.huros[house], this.doras) +
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@@ -322,7 +322,7 @@ export class PlayerGameEngine {
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riichi: this.state.riichis[house],
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doubleRiichi: this.state.doubleRiichis[house],
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ippatsu: this.state.ippatsus[house],
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hotei: this.state.tilesCount == 0,
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hotei: this.state.tilesCount === 0,
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});
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const doraCount =
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Common.calcOwnedDoraCount(handTiles[house].map(id => $type(id)), this.state.huros[house], this.doras) +
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