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wip
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packages/frontend/assets/room/objects/mi-plate/mi-plate.blend
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packages/frontend/assets/room/objects/mi-plate/mi-plate.blend
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packages/frontend/assets/room/objects/mi-plate/mi-plate.glb
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packages/frontend/assets/room/objects/mi-plate/mi-plate.glb
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@@ -1694,6 +1694,7 @@ export class RoomObjectPreviewEngine {
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this.envMapIndoor = BABYLON.CubeTexture.CreateFromPrefilteredData('/client-assets/room/indoor.env', this.scene);
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this.envMapIndoor.boundingBoxSize = new BABYLON.Vector3(500/*cm*/, 500/*cm*/, 500/*cm*/);
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this.envMapIndoor.level = 0.25;
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this.camera = new BABYLON.ArcRotateCamera('camera', -Math.PI / 2, Math.PI / 2.5, 300/*cm*/, new BABYLON.Vector3(0, 90/*cm*/, 0), this.scene);
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this.camera.attachControl(this.canvas);
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packages/frontend/src/utility/room/objects/miPlate.ts
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packages/frontend/src/utility/room/objects/miPlate.ts
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@@ -0,0 +1,21 @@
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/*
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* SPDX-FileCopyrightText: syuilo and misskey-project
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { defineObject } from '../engine.js';
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export const miPlate = defineObject({
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id: 'miPlate',
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name: 'Mi Plate',
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options: {
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schema: {},
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default: {},
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},
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placement: 'top',
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createInstance: () => {
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return {
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interactions: {},
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};
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},
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});
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@@ -0,0 +1,21 @@
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/*
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* SPDX-FileCopyrightText: syuilo and misskey-project
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { defineObject } from '../engine.js';
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export const miPlateDisplayed = defineObject({
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id: 'miPlateDisplayed',
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name: 'Mi Plate (Displayed)',
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options: {
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schema: {},
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default: {},
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},
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placement: 'top',
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createInstance: () => {
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return {
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interactions: {},
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};
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},
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});
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