diff --git a/packages/frontend/assets/room/objects/color-box/color-box.blend b/packages/frontend/assets/room/objects/color-box/color-box.blend index 14452a1458..bd48aa53cd 100644 Binary files a/packages/frontend/assets/room/objects/color-box/color-box.blend and b/packages/frontend/assets/room/objects/color-box/color-box.blend differ diff --git a/packages/frontend/assets/room/objects/color-box/color-box.glb b/packages/frontend/assets/room/objects/color-box/color-box.glb index 2afbf55b5c..fcb4ecc3b0 100644 Binary files a/packages/frontend/assets/room/objects/color-box/color-box.glb and b/packages/frontend/assets/room/objects/color-box/color-box.glb differ diff --git a/packages/frontend/src/world/room/objects/colorBox.ts b/packages/frontend/src/world/room/objects/colorBox.ts index 660174bbed..541693bf39 100644 --- a/packages/frontend/src/world/room/objects/colorBox.ts +++ b/packages/frontend/src/world/room/objects/colorBox.ts @@ -17,15 +17,15 @@ export const colorBox = defineObject({ }, }, default: { - color: [0.75, 0.75, 0.75], + color: [0.6, 0.35, 0.15], }, }, placement: 'floor', hasCollisions: true, - hasTexture: true, + hasTexture: false, + canPreMeshesMerging: true, createInstance: ({ options, model }) => { - const bodyMesh = model.findMesh('__X_BODY__'); - const bodyMaterial = bodyMesh.material as BABYLON.PBRMaterial; + const bodyMaterial = model.findMaterial('__X_BODY__'); const applyColor = () => { const [r, g, b] = options.color;