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@@ -5,7 +5,6 @@
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import * as BABYLON from '@babylonjs/core';
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import { applyMorphTargetsToMesh, cm, getPlaneUvIndexes, Timer } from '../utility.js';
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import type { RoomEngine } from './engine.js';
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export const SYSTEM_MESH_NAMES = ['__TOP__', '__SIDE__', '__PICK__', '__COLLISION__'];
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export const SYSTEM_HEYA_MESH_NAMES = ['__ROOM_WALL__', '__ROOM_SIDE__', '__ROOM_FLOOR__', '__ROOM_CEILING__', '__ROOM_TOP__', '__ROOM_BOTTOM__'];
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