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mirror of https://github.com/misskey-dev/misskey.git synced 2026-07-25 22:34:49 +02:00
This commit is contained in:
syuilo
2026-07-03 15:42:05 +09:00
parent b1a1717fdc
commit 887f219119
3 changed files with 83 additions and 84 deletions

View File

@@ -21,10 +21,10 @@
"built"
],
"dependencies": {
"@babylonjs/core": "9.12.0",
"@babylonjs/inspector": "9.12.0",
"@babylonjs/loaders": "9.12.0",
"@babylonjs/materials": "9.12.0",
"@babylonjs/core": "9.15.0",
"@babylonjs/inspector": "9.15.0",
"@babylonjs/loaders": "9.15.0",
"@babylonjs/materials": "9.15.0",
"@types/throttle-debounce": "5.0.2",
"eventemitter3": "5.0.4",
"seedrandom": "3.0.5",

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@@ -3,33 +3,32 @@
* SPDX-License-Identifier: AGPL-3.0-only
*/
//import * as BABYLON from '@babylonjs/core/pure.js';
import '@babylonjs/core';
import * as BABYLON from '@babylonjs/core/pure.js';
export function registerBabylonRuntime(): void {
//BABYLON.RegisterStandardEngineExtensions();
//BABYLON.RegisterStandardWebGPUEngineExtensions();
//BABYLON.RegisterAbstractEngineAlpha();
//BABYLON.RegisterAbstractEngineTexture();
//BABYLON.RegisterAbstractEngineCubeTexture();
//BABYLON.RegisterAbstractEngineQuery();
//BABYLON.RegisterAbstractEngineTextureSelector();
//BABYLON.RegisterAbstractEngineTimeQuery();
//BABYLON.RegisterAbstractEngineViews();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineRawTexture();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineReadTexture();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineCubeTexture();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineRenderTargetCube();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineQuery();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineDynamicTexture();
//BABYLON.RegisterBufferAlign();
//BABYLON.RegisterCubeTexture();
//BABYLON.RegisterStandardMaterial();
//BABYLON.RegisterRay();
//BABYLON.RegisterAnimation();
//BABYLON.RegisterAnimatable();
//BABYLON.RegisterCollisionCoordinator();
//BABYLON.RegisterPostProcessRenderPipelineManagerSceneComponent(
// BABYLON.PostProcessRenderPipelineManager,
//);
BABYLON.RegisterStandardEngineExtensions();
BABYLON.RegisterStandardWebGPUEngineExtensions();
BABYLON.RegisterAbstractEngineAlpha();
BABYLON.RegisterAbstractEngineTexture();
BABYLON.RegisterAbstractEngineCubeTexture();
BABYLON.RegisterAbstractEngineQuery();
BABYLON.RegisterAbstractEngineTextureSelector();
BABYLON.RegisterAbstractEngineTimeQuery();
BABYLON.RegisterAbstractEngineViews();
BABYLON.RegisterEnginesWebGPUExtensionsEngineRawTexture();
BABYLON.RegisterEnginesWebGPUExtensionsEngineReadTexture();
BABYLON.RegisterEnginesWebGPUExtensionsEngineCubeTexture();
BABYLON.RegisterEnginesWebGPUExtensionsEngineRenderTargetCube();
BABYLON.RegisterEnginesWebGPUExtensionsEngineQuery();
BABYLON.RegisterEnginesWebGPUExtensionsEngineDynamicTexture();
BABYLON.RegisterBufferAlign();
BABYLON.RegisterCubeTexture();
BABYLON.RegisterStandardMaterial();
BABYLON.RegisterRay();
BABYLON.RegisterAnimation();
BABYLON.RegisterAnimatable();
BABYLON.RegisterCollisionCoordinator();
BABYLON.RegisterPostProcessRenderPipelineManagerSceneComponent(
BABYLON.PostProcessRenderPipelineManager,
);
}