From 70ebc0d32cd947fd7eadc0b2b42c6e779849dd39 Mon Sep 17 00:00:00 2001 From: syuilo <4439005+syuilo@users.noreply.github.com> Date: Wed, 29 Apr 2026 17:17:42 +0900 Subject: [PATCH] clean --- packages/frontend/src/world/room/controller.ts | 1 - packages/frontend/src/world/room/engine.ts | 3 --- packages/frontend/src/world/room/worker.ts | 1 - 3 files changed, 5 deletions(-) diff --git a/packages/frontend/src/world/room/controller.ts b/packages/frontend/src/world/room/controller.ts index 3886569806..6a1b6f4f5e 100644 --- a/packages/frontend/src/world/room/controller.ts +++ b/packages/frontend/src/world/room/controller.ts @@ -100,7 +100,6 @@ export class RoomController { if (this.options.resolution === 0.5) babylonEngine.setHardwareScalingLevel(2); this.engine = new RoomEngine(this.roomState.value, { - canvas, engine: babylonEngine, ...this.options, }); diff --git a/packages/frontend/src/world/room/engine.ts b/packages/frontend/src/world/room/engine.ts index 1898284823..de1587ed6e 100644 --- a/packages/frontend/src/world/room/engine.ts +++ b/packages/frontend/src/world/room/engine.ts @@ -123,7 +123,6 @@ export type RoomEngineEvents = { export class RoomEngine extends EventEmitter { private useGlow: boolean; - private canvas: HTMLCanvasElement; private engine: BABYLON.WebGPUEngine; public scene: BABYLON.Scene; private shadowGeneratorForRoomLight: BABYLON.ShadowGenerator | null = null; @@ -222,7 +221,6 @@ export class RoomEngine extends EventEmitter { }> = new EventEmitter(); constructor(roomState: RoomState, options: { - canvas: HTMLCanvasElement; engine: BABYLON.WebGPUEngine; graphicsQuality: number; fps: number | null; @@ -238,7 +236,6 @@ export class RoomEngine extends EventEmitter { options: { ...getObjectDef(o.type).options.default, ...o.options }, })), }; - this.canvas = options.canvas; this.fps = options.fps; this.useGlow = options.graphicsQuality >= GRAPHICS_QUALITY_MEDIUM; diff --git a/packages/frontend/src/world/room/worker.ts b/packages/frontend/src/world/room/worker.ts index 69979e1d87..b025e76c3a 100644 --- a/packages/frontend/src/world/room/worker.ts +++ b/packages/frontend/src/world/room/worker.ts @@ -25,7 +25,6 @@ onmessage = async (event) => { if (event.data.options.resolution === 0.5) babylonEngine.setHardwareScalingLevel(2); engine = new RoomEngine(roomState, { - canvas, engine: babylonEngine, ...event.data.options, });