diff --git a/packages/frontend/src/world/room/objects/randomBooks.ts b/packages/frontend/src/world/room/objects/randomBooks.ts index 0278609d18..aaab469cef 100644 --- a/packages/frontend/src/world/room/objects/randomBooks.ts +++ b/packages/frontend/src/world/room/objects/randomBooks.ts @@ -108,7 +108,7 @@ export const randomBooks = defineObject({ mesh.rotation = new BABYLON.Vector3(0, randomRange(-0.15, 0.15), Math.PI / 2); mesh.position.x = (heightCm / 2) / WORLD_SCALE; mesh.position.y = (accumulatedPos + (thicknessCm / 2)) / WORLD_SCALE; - mesh.position.z = widthCm / 2 / WORLD_SCALE; + //mesh.position.z = widthCm / 2 / WORLD_SCALE; } else { mesh.position.x = (accumulatedPos + (thicknessCm / 2)) / WORLD_SCALE; mesh.position.z = widthCm / 2 / WORLD_SCALE;