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hasCollisions
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@@ -36,7 +36,7 @@ export const djPlayer = defineObject({
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},
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},
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placement: 'top',
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noCollisions: true,
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hasCollisions: false,
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createInstance: async ({ model, options, scene }) => {
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const screenMesh = model.findMesh('__X_SCREEN__');
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const screenMaterial = model.findMaterial('__X_SCREEN__');
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