From 4f9aded20516e67df844f852272b9c4f28114796 Mon Sep 17 00:00:00 2001 From: syuilo <4439005+syuilo@users.noreply.github.com> Date: Thu, 16 Apr 2026 15:27:23 +0900 Subject: [PATCH] Update engine.ts --- packages/frontend/src/utility/room/engine.ts | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/packages/frontend/src/utility/room/engine.ts b/packages/frontend/src/utility/room/engine.ts index 946bd11e4e..2ec212c1c9 100644 --- a/packages/frontend/src/utility/room/engine.ts +++ b/packages/frontend/src/utility/room/engine.ts @@ -645,9 +645,6 @@ export class RoomEngine extends EventEmitter { }); gl.intensity = 0.5; - // for improving performance - this.scene.setRenderingAutoClearDepthStencil(gl.renderingGroupId, false); - if (SNAPSHOT_RENDERING) { this.sr.updateMeshesForEffectLayer(gl); } @@ -740,6 +737,9 @@ export class RoomEngine extends EventEmitter { this.zGridPreviewPlane.isVisible = false; this.selectionOutlineLayer = new BABYLON.SelectionOutlineLayer('outliner', this.scene); + if (SNAPSHOT_RENDERING) { + this.sr.updateMeshesForEffectLayer(this.selectionOutlineLayer); + } if (_DEV_) { // snapshot renderingかつglow layerが有効だとなんかクラッシュする