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@@ -311,6 +311,7 @@ export class RoomEngine {
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this.shadowGenerator1.forceBackFacesOnly = true;
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this.shadowGenerator1.bias = 0.0001;
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this.shadowGenerator1.usePercentageCloserFiltering = true;
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this.shadowGenerator1.filteringQuality = BABYLON.ShadowGenerator.QUALITY_HIGH;
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//this.shadowGenerator1.useContactHardeningShadow = true;
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const sunLight = new BABYLON.DirectionalLight('sunLight', new BABYLON.Vector3(0.2, -1, -1), this.scene);
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