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cm
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@@ -5,7 +5,7 @@
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import * as BABYLON from '@babylonjs/core';
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import { defineObject } from '../engine.js';
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import { createPlaneUvMapper } from '../utility.js';
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import { cm, createPlaneUvMapper } from '../utility.js';
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export const laptopPc = defineObject({
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id: 'laptopPc',
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@@ -63,10 +63,10 @@ export const laptopPc = defineObject({
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const screenMesh = model.findMesh('__X_SCREEN__');
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const hutaNode = model.findTransformNode('__X_HUTA__');
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const light = new BABYLON.SpotLight('', new BABYLON.Vector3(0/*cm*/, 10/*cm*/ / Math.abs(scale.y), 0), new BABYLON.Vector3(0, 0, 1), Math.PI / 1, 2, scene, room?.lightContainer != null);
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const light = new BABYLON.SpotLight('', new BABYLON.Vector3(cm(0), cm(10) / Math.abs(scale.y), 0), new BABYLON.Vector3(0, 0, 1), Math.PI / 1, 2, scene, room?.lightContainer != null);
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light.parent = hutaNode;
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light.diffuse = new BABYLON.Color3(1.0, 1.0, 1.0);
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light.range = 100/*cm*/;
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light.range = cm(100);
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if (room?.lightContainer != null) room.lightContainer.addLight(light);
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const bodyMaterial = model.findMaterial('__X_BODY__');
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