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@@ -65,6 +65,7 @@ export const laptopPc = defineObject({
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const screenMesh = model.findMesh('__X_SCREEN__');
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const hutaNode = model.findTransformNode('__X_HUTA__');
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// TODO: graphicsQualityがLOWならそもそも追加しない
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const light = new BABYLON.SpotLight('', new BABYLON.Vector3(cm(0), cm(10) / Math.abs(scale.y), 0), new BABYLON.Vector3(0, 0, 1), Math.PI / 1, 2, scene, room?.lightContainer != null);
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light.parent = hutaNode;
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light.diffuse = new BABYLON.Color3(1.0, 1.0, 1.0);
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