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Update engine.ts
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@@ -435,6 +435,16 @@ export class RoomEngine extends EventEmitter<RoomEngineEvents> {
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}
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}
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if (options.graphicsQuality >= GRAPHICS_QUALITY_HIGH) {
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const pipeline = new BABYLON.DefaultRenderingPipeline('default', true, this.scene);
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pipeline.bloomEnabled = true;
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pipeline.bloomThreshold = 0.95;
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pipeline.bloomWeight = 0.3;
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pipeline.bloomKernel = 256;
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pipeline.bloomScale = 2;
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}
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if (_DEV_) {
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// snapshot renderingかつglow layerが有効だとなんかクラッシュする
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if (!(SNAPSHOT_RENDERING && this.useGlow)) {
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