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collision
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@@ -83,6 +83,7 @@ export const tabletopPictureFrame = defineObject({
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},
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},
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placement: 'top',
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noCollisions: true,
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createInstance: async ({ scene, options, model }) => {
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const frameMesh = model.findMesh('__X_FRAME__');
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frameMesh.rotationQuaternion = null;
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