mirror of
https://github.com/misskey-dev/misskey.git
synced 2026-06-04 13:34:10 +02:00
Update pictureFrame.ts
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@@ -59,6 +59,11 @@ export const pictureFrame = defineObject({
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type: 'image',
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type: 'image',
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label: 'Custom picture',
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label: 'Custom picture',
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},
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},
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fit: {
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type: 'enum',
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label: 'Custom picture fit',
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enum: ['cover', 'contain', 'stretch'],
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},
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},
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},
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default: {
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default: {
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frameColor: [0.71, 0.58, 0.39],
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frameColor: [0.71, 0.58, 0.39],
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@@ -69,10 +74,13 @@ export const pictureFrame = defineObject({
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matHThickness: 0.125,
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matHThickness: 0.125,
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matVThickness: 0.15,
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matVThickness: 0.15,
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customPicture: 'http://syu-win.local:3000/files/b6cefaba-3093-4c57-a7f8-993dee62c6f7',
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customPicture: 'http://syu-win.local:3000/files/b6cefaba-3093-4c57-a7f8-993dee62c6f7',
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fit: 'cover',
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},
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},
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},
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},
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placement: 'side',
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placement: 'side',
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createInstance: ({ room, root, options, findMaterial, findMesh, meshUpdated }) => {
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createInstance: ({ room, root, options, findMaterial, findMesh, meshUpdated }) => {
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const MAT_THICKNESS_FACTOR = 0.49; // 0.5を超えるとなんかメッシュのレンダリングがグリッチするため
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const frameMesh = findMesh('__X_FRAME__');
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const frameMesh = findMesh('__X_FRAME__');
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frameMesh.rotationQuaternion = null;
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frameMesh.rotationQuaternion = null;
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const matMesh = findMesh('__X_MAT__');
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const matMesh = findMesh('__X_MAT__');
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@@ -129,6 +137,74 @@ export const pictureFrame = defineObject({
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//applyDirection();
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//applyDirection();
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const applyFit = () => {
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const srcWidth = 1920;
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const srcHeight = 1200;
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const targetWidth = options.width * (1 - (options.matHThickness * MAT_THICKNESS_FACTOR));
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const targetHeight = options.height * (1 - (options.matVThickness * MAT_THICKNESS_FACTOR));
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const targetAspect = targetWidth / targetHeight;
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const srcAspect = srcWidth / srcHeight;
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let newAx = ax;
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let newAy = ay;
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let newBx = bx;
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let newBy = by;
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let newCx = cx;
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let newCy = cy;
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let newDx = dx;
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let newDy = dy;
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if (options.fit === 'cover') {
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if (targetAspect > srcAspect) {
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const fitHeight = targetWidth / srcAspect;
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const crop = (fitHeight - targetHeight) / fitHeight / 2;
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newAy = ay + crop * (by - ay);
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newBy = by - crop * (by - ay);
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newCy = cy + crop * (dy - cy);
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newDy = dy - crop * (dy - cy);
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} else {
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const fitWidth = targetHeight * srcAspect;
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const crop = (fitWidth - targetWidth) / fitWidth / 2;
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newAx = ax + crop * (bx - ax);
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newBx = bx - crop * (bx - ax);
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newCx = cx + crop * (dx - cx);
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newDx = dx - crop * (dx - cx);
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}
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} else if (options.fit === 'contain') {
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if (targetAspect > srcAspect) {
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const fitWidth = targetHeight * srcAspect;
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const crop = (fitWidth - targetWidth) / fitWidth / 2;
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newAx = ax + crop * (bx - ax);
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newBx = bx - crop * (bx - ax);
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newCx = cx + crop * (dx - cx);
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newDx = dx - crop * (dx - cx);
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} else {
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const fitHeight = targetWidth / srcAspect;
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const crop = (fitHeight - targetHeight) / fitHeight / 2;
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newAy = ay + crop * (by - ay);
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newBy = by - crop * (by - ay);
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newCy = cy + crop * (dy - cy);
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newDy = dy - crop * (dy - cy);
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}
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} else if (options.fit === 'stretch') {
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// do nothing
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}
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uvs[6] = newAx;
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uvs[7] = newAy;
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uvs[2] = newBx;
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uvs[3] = newBy;
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uvs[4] = newCx;
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uvs[5] = newCy;
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uvs[0] = newDx;
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uvs[1] = newDy;
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pictureMesh.updateVerticesData(BABYLON.VertexBuffer.UVKind, uvs);
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};
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applyFit();
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const applyFrameThickness = () => {
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const applyFrameThickness = () => {
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frameMesh.morphTargetManager!.getTargetByName('FrameThickness')!.influence = options.frameThickness;
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frameMesh.morphTargetManager!.getTargetByName('FrameThickness')!.influence = options.frameThickness;
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meshUpdated();
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meshUpdated();
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@@ -137,12 +213,13 @@ export const pictureFrame = defineObject({
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applyFrameThickness();
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applyFrameThickness();
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const applyMatThickness = () => {
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const applyMatThickness = () => {
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const factor = 0.49; // 0.5を超えるとなんかメッシュのレンダリングがグリッチするため
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matMesh.morphTargetManager!.getTargetByName('MatH')!.influence = options.matHThickness * MAT_THICKNESS_FACTOR * options.width;
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matMesh.morphTargetManager!.getTargetByName('MatH')!.influence = options.matHThickness * factor * options.width;
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matMesh.morphTargetManager!.getTargetByName('MatV')!.influence = options.matVThickness * MAT_THICKNESS_FACTOR * options.height;
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matMesh.morphTargetManager!.getTargetByName('MatV')!.influence = options.matVThickness * factor * options.height;
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pictureMesh.morphTargetManager!.getTargetByName('PictureWidth')!.influence = options.width * (1 - (options.matHThickness * MAT_THICKNESS_FACTOR));
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pictureMesh.morphTargetManager!.getTargetByName('PictureWidth')!.influence = options.width * (1 - (options.matHThickness * factor));
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pictureMesh.morphTargetManager!.getTargetByName('PictureHeight')!.influence = options.height * (1 - (options.matVThickness * MAT_THICKNESS_FACTOR));
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pictureMesh.morphTargetManager!.getTargetByName('PictureHeight')!.influence = options.height * (1 - (options.matVThickness * factor));
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meshUpdated();
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meshUpdated();
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applyFit();
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};
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};
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applyMatThickness();
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applyMatThickness();
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@@ -166,6 +243,8 @@ export const pictureFrame = defineObject({
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const applyCustomPicture = () => {
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const applyCustomPicture = () => {
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if (options.customPicture != null) {
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if (options.customPicture != null) {
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const tex = new BABYLON.Texture(options.customPicture, room.scene, false, false);
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const tex = new BABYLON.Texture(options.customPicture, room.scene, false, false);
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tex.wrapU = BABYLON.Texture.MIRROR_ADDRESSMODE;
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tex.wrapV = BABYLON.Texture.MIRROR_ADDRESSMODE;
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pictureMaterial.albedoColor = new BABYLON.Color3(1, 1, 1);
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pictureMaterial.albedoColor = new BABYLON.Color3(1, 1, 1);
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pictureMaterial.albedoTexture = tex;
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pictureMaterial.albedoTexture = tex;
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@@ -209,6 +288,9 @@ export const pictureFrame = defineObject({
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if (k === 'customPicture') {
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if (k === 'customPicture') {
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applyCustomPicture();
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applyCustomPicture();
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}
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}
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if (k === 'fit') {
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applyFit();
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}
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},
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},
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interactions: {},
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interactions: {},
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};
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};
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