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@@ -10,12 +10,55 @@ export const lavaLamp = defineObject({
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id: 'lavaLamp',
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id: 'lavaLamp',
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name: 'Lava Lamp',
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name: 'Lava Lamp',
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options: {
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options: {
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schema: {},
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schema: {
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default: {},
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bodyColor: {
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type: 'color',
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label: 'Body color',
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},
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glassColor: {
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type: 'color',
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label: 'Glass color',
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},
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lightColor: {
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type: 'color',
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label: 'Light color',
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},
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},
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default: {
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bodyColor: [0.8, 0.8, 0.8],
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glassColor: [0.8, 0, 0.1],
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lightColor: [1, 0.175, 0.175],
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},
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},
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},
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placement: 'top',
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placement: 'top',
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hasCollisions: false,
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hasCollisions: false,
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createInstance: ({ room, scene, root }) => {
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canPreMeshesMerging: true,
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createInstance: ({ options, room, scene, root, model }) => {
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const bodyMaterial = model.findMaterial('__X_BODY__');
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const glassMaterial = model.findMaterial('__X_GLASS__');
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const lightMaterial = model.findMaterial('__X_LIGHT__');
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const applyBodyColor = () => {
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const [r, g, b] = options.bodyColor;
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bodyMaterial.albedoColor = new BABYLON.Color3(r, g, b);
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};
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applyBodyColor();
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const applyGlassColor = () => {
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const [r, g, b] = options.glassColor;
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glassMaterial.albedoColor = new BABYLON.Color3(r, g, b);
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};
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applyGlassColor();
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const applyLightColor = () => {
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const [r, g, b] = options.lightColor;
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lightMaterial.emissiveColor = new BABYLON.Color3(r, g, b);
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};
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applyLightColor();
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return {
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return {
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onInited: () => {
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onInited: () => {
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const light = new BABYLON.PointLight('lavaLampLight', new BABYLON.Vector3(0, cm(11), 0), scene, room?.lightContainer != null);
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const light = new BABYLON.PointLight('lavaLampLight', new BABYLON.Vector3(0, cm(11), 0), scene, room?.lightContainer != null);
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@@ -73,6 +116,13 @@ export const lavaLamp = defineObject({
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ps.start();
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ps.start();
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},
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},
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interactions: {},
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interactions: {},
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onOptionsUpdated: ([k, v]) => {
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switch (k) {
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case 'bodyColor': applyBodyColor(); break;
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case 'glassColor': applyGlassColor(); break;
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case 'lightColor': applyLightColor(); break;
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}
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},
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};
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};
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},
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},
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