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joystick
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@@ -16,6 +16,7 @@ import * as sound from '@/utility/sound.js';
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type Options = {
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workerMode?: boolean;
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graphicsQuality: number;
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useVirtualJoystick?: boolean;
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};
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// 抽象化レイヤー
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@@ -59,7 +60,7 @@ export class RoomController {
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if (this.options.workerMode) {
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const offscreen = canvas.transferControlToOffscreen();
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this.worker = new RoomWorker();
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this.worker.postMessage({ type: 'init', canvas: offscreen, roomState: this.roomState.value, graphicsQuality: this.options.graphicsQuality }, [offscreen]);
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this.worker.postMessage({ type: 'init', canvas: offscreen, roomState: this.roomState.value, graphicsQuality: this.options.graphicsQuality, useVirtualJoystick: this.options.useVirtualJoystick }, [offscreen]);
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this.isReady.value = true;
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} else {
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const babylonEngine = new BABYLON.WebGPUEngine(canvas, { doNotHandleContextLost: true });
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@@ -67,7 +68,7 @@ export class RoomController {
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babylonEngine.enableOfflineSupport = false;
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await babylonEngine.initAsync();
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this.engine = new RoomEngine(this.roomState.value, { canvas, engine: babylonEngine, graphicsQuality: this.options.graphicsQuality });
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this.engine = new RoomEngine(this.roomState.value, { canvas, engine: babylonEngine, graphicsQuality: this.options.graphicsQuality, useVirtualJoystick: this.options.useVirtualJoystick });
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this.engine.on('loadingProgress', ({ progress }) => {
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this.initializeProgress.value = progress;
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});
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@@ -201,6 +202,22 @@ export class RoomController {
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}
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}
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public setCameraJoystickMoveVector(vec: { x: number; y: number }) {
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if (this.worker != null) {
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this.worker.postMessage({ type: 'setCameraJoystickMoveVector', vec });
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} else if (this.engine != null) {
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this.engine.cameraJoystickMove(vec);
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}
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}
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public setCameraJoystickRotateVector(vec: { x: number; y: number }) {
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if (this.worker != null) {
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this.worker.postMessage({ type: 'setCameraJoystickRotateVector', vec });
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} else if (this.engine != null) {
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this.engine.cameraJoystickRotate(vec);
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}
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}
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public enterEditMode() {
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if (this.worker != null) {
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this.worker.postMessage({ type: 'enterEditMode' });
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