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@@ -38,10 +38,12 @@ type SimpleHeyaWallBase = {
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export type SimpleHeyaOptions = {
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dimension: [number, number];
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window: 'none' | 'kosidakamado' | 'demado' | 'hakidasimado';
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wallN: SimpleHeyaWallBase;
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wallE: SimpleHeyaWallBase;
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wallS: SimpleHeyaWallBase;
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wallW: SimpleHeyaWallBase;
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walls: {
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n: SimpleHeyaWallBase;
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s: SimpleHeyaWallBase;
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w: SimpleHeyaWallBase;
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e: SimpleHeyaWallBase;
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};
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flooring: {
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material: null | 'wood' | 'concrete';
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color: [number, number, number];
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@@ -59,18 +61,24 @@ export type JapaneseHeyaOptions = {
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export class SimpleHeyaManager extends HeyaManager<SimpleHeyaOptions> {
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private loaderResult: BABYLON.ISceneLoaderAsyncResult | null = null;
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private meshes: BABYLON.Mesh[] = [];
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private wallNRoot: BABYLON.TransformNode | null = null;
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private wallSRoot: BABYLON.TransformNode | null = null;
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private wallWRoot: BABYLON.TransformNode | null = null;
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private wallERoot: BABYLON.TransformNode | null = null;
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private wallNMaterial: BABYLON.PBRMaterial | null = null;
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private wallSMaterial: BABYLON.PBRMaterial | null = null;
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private wallWMaterial: BABYLON.PBRMaterial | null = null;
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private wallEMaterial: BABYLON.PBRMaterial | null = null;
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private wallNHariMaterial: BABYLON.PBRMaterial | null = null;
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private wallSHariMaterial: BABYLON.PBRMaterial | null = null;
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private wallWHariMaterial: BABYLON.PBRMaterial | null = null;
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private wallEHariMaterial: BABYLON.PBRMaterial | null = null;
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private wallRoots: {
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n: BABYLON.TransformNode;
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s: BABYLON.TransformNode;
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w: BABYLON.TransformNode;
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e: BABYLON.TransformNode;
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} | null = null;
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private wallMaterials: {
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n: BABYLON.PBRMaterial;
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s: BABYLON.PBRMaterial;
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w: BABYLON.PBRMaterial;
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e: BABYLON.PBRMaterial;
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} | null = null;
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private wallHariMaterials: {
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n: BABYLON.PBRMaterial;
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s: BABYLON.PBRMaterial;
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w: BABYLON.PBRMaterial;
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e: BABYLON.PBRMaterial;
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} | null = null;
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constructor(onMeshUpdatedCallback?: ((meshes: BABYLON.AbstractMesh[]) => void) | null) {
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super(onMeshUpdatedCallback);
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@@ -104,47 +112,36 @@ export class SimpleHeyaManager extends HeyaManager<SimpleHeyaOptions> {
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}
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}
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this.wallNRoot = this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_N__'))!;
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this.wallSRoot = this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_S__'))!;
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this.wallWRoot = this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_W__'))!;
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this.wallERoot = this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_E__'))!;
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this.wallRoots = {
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n: this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_N__'))!,
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s: this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_S__'))!,
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w: this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_W__'))!,
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e: this.loaderResult.transformNodes.find(t => t.name.includes('__WALL_E__'))!,
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};
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const wallMaterial = findMaterial(this.meshes[0], '__X_WALL__');
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this.wallNMaterial = wallMaterial.clone('wallNMaterial');
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this.wallSMaterial = wallMaterial.clone('wallSMaterial');
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this.wallWMaterial = wallMaterial.clone('wallWMaterial');
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this.wallEMaterial = wallMaterial.clone('wallEMaterial');
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for (const m of this.wallNRoot.getChildMeshes().filter(m => m.material === wallMaterial)) {
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m.material = this.wallNMaterial;
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}
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for (const m of this.wallSRoot.getChildMeshes().filter(m => m.material === wallMaterial)) {
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m.material = this.wallSMaterial;
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}
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for (const m of this.wallWRoot.getChildMeshes().filter(m => m.material === wallMaterial)) {
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m.material = this.wallWMaterial;
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}
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for (const m of this.wallERoot.getChildMeshes().filter(m => m.material === wallMaterial)) {
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m.material = this.wallEMaterial;
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}
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this.wallMaterials = {
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n: wallMaterial.clone('wallNMaterial'),
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s: wallMaterial.clone('wallSMaterial'),
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w: wallMaterial.clone('wallWMaterial'),
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e: wallMaterial.clone('wallEMaterial'),
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};
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const hariMaterial = findMaterial(this.meshes[0], '__X_HARI__');
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this.wallNHariMaterial = hariMaterial.clone('wallNHariMaterial');
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this.wallSHariMaterial = hariMaterial.clone('wallSHariMaterial');
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this.wallWHariMaterial = hariMaterial.clone('wallWHariMaterial');
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this.wallEHariMaterial = hariMaterial.clone('wallEHariMaterial');
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this.wallHariMaterials = {
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n: hariMaterial.clone('wallNHariMaterial'),
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s: hariMaterial.clone('wallSHariMaterial'),
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w: hariMaterial.clone('wallWHariMaterial'),
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e: hariMaterial.clone('wallEHariMaterial'),
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};
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for (const m of this.wallNRoot.getChildMeshes().filter(m => m.material === hariMaterial)) {
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m.material = this.wallNHariMaterial;
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}
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for (const m of this.wallSRoot.getChildMeshes().filter(m => m.material === hariMaterial)) {
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m.material = this.wallSHariMaterial;
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}
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for (const m of this.wallWRoot.getChildMeshes().filter(m => m.material === hariMaterial)) {
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m.material = this.wallWHariMaterial;
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}
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for (const m of this.wallERoot.getChildMeshes().filter(m => m.material === hariMaterial)) {
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m.material = this.wallEHariMaterial;
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for (const [k, v] of Object.entries(this.wallRoots)) {
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for (const m of v.getChildMeshes().filter(m => m.material === wallMaterial)) {
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m.material = this.wallMaterials[k];
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}
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for (const m of v.getChildMeshes().filter(m => m.material === hariMaterial)) {
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m.material = this.wallHariMaterials[k];
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}
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}
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await this.applyOptions(options);
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@@ -153,18 +150,9 @@ export class SimpleHeyaManager extends HeyaManager<SimpleHeyaOptions> {
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public applyOptions(options: SimpleHeyaOptions) {
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// TODO: 返り値をpromiseにしてちゃんとテクスチャが読み終わってからresolveする
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const applyWall = (wall: 'N' | 'S' | 'W' | 'E') => {
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const wallRoot =
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wall === 'N' ? this.wallNRoot :
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wall === 'S' ? this.wallSRoot :
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wall === 'W' ? this.wallWRoot :
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this.wallERoot;
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const wallOptions =
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wall === 'N' ? options.wallN :
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wall === 'S' ? options.wallS :
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wall === 'W' ? options.wallW :
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options.wallE;
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for (const type of ['n', 's', 'w', 'e'] as const) {
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const wallRoot = this.wallRoots[type];
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const wallOptions = options.walls[type];
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for (const mesh of wallRoot.getChildMeshes()) {
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if (mesh.name.includes('__X_HARI__')) {
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@@ -175,11 +163,7 @@ export class SimpleHeyaManager extends HeyaManager<SimpleHeyaOptions> {
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}
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{
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const targetMaterial =
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wall === 'N' ? this.wallNMaterial :
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wall === 'S' ? this.wallSMaterial :
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wall === 'W' ? this.wallWMaterial :
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this.wallEMaterial;
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const targetMaterial = this.wallMaterials[type];
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targetMaterial.unfreeze();
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targetMaterial.albedoColor = new BABYLON.Color3(...wallOptions.color);
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@@ -199,11 +183,7 @@ export class SimpleHeyaManager extends HeyaManager<SimpleHeyaOptions> {
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}
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{
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const targetMaterial =
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wall === 'N' ? this.wallNHariMaterial :
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wall === 'S' ? this.wallSHariMaterial :
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wall === 'W' ? this.wallWHariMaterial :
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this.wallEHariMaterial;
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const targetMaterial = this.wallHariMaterials[type];
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targetMaterial.unfreeze();
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targetMaterial.albedoColor = new BABYLON.Color3(...wallOptions.hariColor);
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@@ -221,12 +201,7 @@ export class SimpleHeyaManager extends HeyaManager<SimpleHeyaOptions> {
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targetMaterial.freeze();
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}
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};
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applyWall('N');
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applyWall('S');
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applyWall('W');
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applyWall('E');
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}
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this.onMeshUpdatedCallback?.(this.meshes);
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}
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@@ -243,9 +218,11 @@ export class SimpleHeyaManager extends HeyaManager<SimpleHeyaOptions> {
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for (const m of this.meshes) {
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m.dispose();
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}
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this.wallNMaterial?.dispose();
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this.wallSMaterial?.dispose();
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this.wallWMaterial?.dispose();
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this.wallEMaterial?.dispose();
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for (const m of Object.values(this.wallMaterials ?? {})) {
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m.dispose();
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}
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for (const m of Object.values(this.wallHariMaterials ?? {})) {
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m.dispose();
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}
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}
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}
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