diff --git a/packages/frontend-misskey-world-engine/src/babylonRuntime.ts b/packages/frontend-misskey-world-engine/src/babylonRuntime.ts index 7abe31fca8..c0cff0188a 100644 --- a/packages/frontend-misskey-world-engine/src/babylonRuntime.ts +++ b/packages/frontend-misskey-world-engine/src/babylonRuntime.ts @@ -3,33 +3,33 @@ * SPDX-License-Identifier: AGPL-3.0-only */ -//import * as BABYLON from '@babylonjs/core/pure.js'; -import '@babylonjs/core'; +import * as BABYLON from '@babylonjs/core/pure.js'; +//import '@babylonjs/core'; export function registerBabylonRuntime(): void { - //BABYLON.RegisterStandardEngineExtensions(); - //BABYLON.RegisterStandardWebGPUEngineExtensions(); - //BABYLON.RegisterAbstractEngineAlpha(); - //BABYLON.RegisterAbstractEngineTexture(); - //BABYLON.RegisterAbstractEngineCubeTexture(); - //BABYLON.RegisterAbstractEngineQuery(); - //BABYLON.RegisterAbstractEngineTextureSelector(); - //BABYLON.RegisterAbstractEngineTimeQuery(); - //BABYLON.RegisterAbstractEngineViews(); - //BABYLON.RegisterEnginesWebGPUExtensionsEngineRawTexture(); - //BABYLON.RegisterEnginesWebGPUExtensionsEngineReadTexture(); - //BABYLON.RegisterEnginesWebGPUExtensionsEngineCubeTexture(); - //BABYLON.RegisterEnginesWebGPUExtensionsEngineRenderTargetCube(); - //BABYLON.RegisterEnginesWebGPUExtensionsEngineQuery(); - //BABYLON.RegisterEnginesWebGPUExtensionsEngineDynamicTexture(); - //BABYLON.RegisterBufferAlign(); - //BABYLON.RegisterCubeTexture(); - //BABYLON.RegisterStandardMaterial(); - //BABYLON.RegisterRay(); - //BABYLON.RegisterAnimation(); - //BABYLON.RegisterAnimatable(); - //BABYLON.RegisterCollisionCoordinator(); - //BABYLON.RegisterPostProcessRenderPipelineManagerSceneComponent( - // BABYLON.PostProcessRenderPipelineManager, - //); + BABYLON.RegisterStandardEngineExtensions(); + BABYLON.RegisterStandardWebGPUEngineExtensions(); + BABYLON.RegisterAbstractEngineAlpha(); + BABYLON.RegisterAbstractEngineTexture(); + BABYLON.RegisterAbstractEngineCubeTexture(); + BABYLON.RegisterAbstractEngineQuery(); + BABYLON.RegisterAbstractEngineTextureSelector(); + BABYLON.RegisterAbstractEngineTimeQuery(); + BABYLON.RegisterAbstractEngineViews(); + BABYLON.RegisterEnginesWebGPUExtensionsEngineRawTexture(); + BABYLON.RegisterEnginesWebGPUExtensionsEngineReadTexture(); + BABYLON.RegisterEnginesWebGPUExtensionsEngineCubeTexture(); + BABYLON.RegisterEnginesWebGPUExtensionsEngineRenderTargetCube(); + BABYLON.RegisterEnginesWebGPUExtensionsEngineQuery(); + BABYLON.RegisterEnginesWebGPUExtensionsEngineDynamicTexture(); + BABYLON.RegisterBufferAlign(); + BABYLON.RegisterCubeTexture(); + BABYLON.RegisterStandardMaterial(); + BABYLON.RegisterRay(); + BABYLON.RegisterAnimation(); + BABYLON.RegisterAnimatable(); + BABYLON.RegisterCollisionCoordinator(); + BABYLON.RegisterPostProcessRenderPipelineManagerSceneComponent( + BABYLON.PostProcessRenderPipelineManager, + ); }