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https://github.com/misskey-dev/misskey.git
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wip
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@@ -5,12 +5,15 @@ SPDX-License-Identifier: AGPL-3.0-only
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<template>
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<div :class="$style.root" class="_pageScrollable">
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<canvas ref="canvas" :class="$style.canvas"></canvas>
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<canvas ref="canvas" :class="$style.canvas" @keypress="onKeypress" @wheel="onWheel"></canvas>
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<div v-if="engine != null" class="_buttons" :class="$style.controls">
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<MkButton @click="toggleLight">Toggle Light</MkButton>
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<!--<MkButton v-for="action in actions" :key="action.key" @click="action.fn">{{ action.label }}{{ hotkeyToLabel(action.hotkey) }}</MkButton>-->
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<MkButton :primary="engine.isEditMode.value" @click="toggleEditMode">Edit mode: {{ engine.isEditMode.value ? 'on' : 'off' }}</MkButton>
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<template v-if="engine.isEditMode.value">
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<MkButton @click="grab">Grab (E)</MkButton>
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<MkButton v-if="engine.ui.isGrabbing" @click="endGrabbing">Put (E)</MkButton>
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<MkButton v-else-if="engine.ui.isGrabbingForInstall" @click="endGrabbing">Install (E)</MkButton>
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<MkButton v-else @click="beginSelectedInstalledObjectGrabbing">Grab (E)</MkButton>
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<MkButton :primary="engine.enableGridSnapping.value" @click="toggleGridSnapping">Grid Snap: {{ engine.enableGridSnapping.value ? 'on' : 'off' }}</MkButton>
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<MkButton v-if="engine.enableGridSnapping.value" :primary="engine.gridSnappingScale.value === 1" @click="engine.gridSnappingScale.value = 1">Snap: 1cm</MkButton>
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<MkButton v-if="engine.enableGridSnapping.value" :primary="engine.gridSnappingScale.value === 2" @click="engine.gridSnappingScale.value = 2">Snap: 2cm</MkButton>
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@@ -27,7 +30,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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</template>
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<script lang="ts" setup>
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import { defineAsyncComponent, onMounted, onUnmounted, ref, shallowRef, useTemplateRef, watch } from 'vue';
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import { computed, defineAsyncComponent, onMounted, onUnmounted, ref, shallowRef, useTemplateRef, watch } from 'vue';
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import { definePage } from '@/page.js';
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import { i18n } from '@/i18n.js';
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import { ensureSignin } from '@/i';
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@@ -50,6 +53,95 @@ function resize() {
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if (engine.value != null) engine.value.resize();
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}
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type Action = {
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key: string;
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label: string;
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fn: () => void;
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hotkey?: string;
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};
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function hotkeyToLabel(hotkey: string) {
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if (hotkey.startsWith('Key')) {
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return hotkey.slice(3);
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} else if (hotkey.startsWith('Digit')) {
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return hotkey.slice(5);
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} else {
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return hotkey;
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}
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}
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const actions = computed<Action[]>(() => {
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if (engine.value == null) return [];
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const actions: Action[] = [];
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if (engine.value.isEditMode.value) {
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actions.push({
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key: 'grab',
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label: 'Grab',
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fn: () => {
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engine.value!.beginSelectedInstalledObjectGrabbing();
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canvas.value!.focus();
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},
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hotkey: 'KeyE',
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});
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}
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if (engine.value.isSitting.value) {
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actions.push({
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key: 'standUp',
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label: 'Stand Up',
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fn: () => engine.value!.standUp(),
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hotkey: 'KeyQ',
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});
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}
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return actions;
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});
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function onKeypress(ev: KeyboardEvent) {
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if (engine.value == null) return;
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/* todo
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if (ev.code === 'KeyE') {
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ev.preventDefault();
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ev.stopPropagation();
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if (engine.value.isEditMode.value) {
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if (engine.value.ui.isGrabbing || engine.value.ui.isGrabbingForInstall) {
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this.endGrabbing();
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} else {
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this.beginSelectedInstalledObjectGrabbing();
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}
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} else if (this.selectedObjectId.value != null) {
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this.interact(this.selectedObjectId.value);
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}
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} else if (ev.code === 'KeyR') {
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ev.preventDefault();
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ev.stopPropagation();
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if (this.grabbingCtx != null) {
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this.grabbingCtx.rotation += Math.PI / 8;
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}
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} else if (ev.code === 'KeyQ') {
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ev.preventDefault();
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ev.stopPropagation();
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if (this.isSitting.value) {
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this.standUp();
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}
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}
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*/
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}
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function onWheel(ev: WheelEvent) {
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if (engine.value == null) return;
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if (engine.value.ui.isGrabbing || engine.value.ui.isGrabbingForInstall) {
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ev.preventDefault();
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ev.stopPropagation();
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engine.value.changeGrabbingDistance(ev.deltaY * 0.025);
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}
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}
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onMounted(() => {
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engine.value = new RoomEngine({
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roomType: 'default',
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@@ -316,14 +408,16 @@ onUnmounted(() => {
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window.removeEventListener('resize', resize);
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});
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// todo: 掴む/離す(or 設置)のボタン出し分け
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// grabbing中かどうか、家具設置中かどうかをengineからリアクティブにもらう必要あり?
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function grab() {
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function beginSelectedInstalledObjectGrabbing() {
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engine.value.beginSelectedInstalledObjectGrabbing();
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canvas.value!.focus();
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}
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function endGrabbing() {
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engine.value.endGrabbing();
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canvas.value!.focus();
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}
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function toggleLight() {
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engine.value.toggleRoomLight();
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canvas.value!.focus();
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